Dead State announced
Dead State is a compelling, high-tension RPG set at the beginning of the zombie apocalypse – a deadly illness is rampaging through the world, turning those infected into the walking dead. As society is beginning to fall apart, the player must organize a scant handful of allies, working on fortifying a shelter, scouting for food and supplies, making uncertain alliances with others, and attempting to hold together a group as humanity teeters on the brink of extinction. And although the zombies lurk as an ever present threat, the biggest obstacle to the player may just be other humans with the same goal: survival at any cost.
I’ll be honest: when I first saw this, my immediate thought was something along the lines of “Jesus Christ, do we not have enough zombie games? Is it really that hard to think of something original? Why not just go and call it “I MAED AN RPG W1TH Z0MB1ES 1N IT!!!1”?
On the other hand, the way it’s described makes the setting sound like Fallout, a desert wracked with anarchy and occasional wandering bands of ghouls. That can’t be a bad thing. And considering that Double Bear is run by veterans of Obsidian and Troika, I think we may be in for a real treat with this one. Check out the RPS interview with Brian Mitsoda.