Archive for September, 2010

Dead State Interview

GameBanshee has an interview with Brian Mitsoda about Dead State. It has a lot of interesting stuff in it, but from a pure RPG design perspective, I found this perhaps the most interesting: Unlike a lot of other RPGs, you don’t gain XP from killing things – you get skill points from completing objectives, which [...]

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XBox 360 indies

RPGWatch reports on a new round-up of XBox 360 indie RPGs posted on the Evil Avatar forums. Every last one of them is dirt-cheap–worth checking out if you’re looking to try out a new RPG on your XBox 360.

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The cost of making an indie game

Canadian gaming blog Above 49 has a post on the unexpected expense of designing an indie game, and the importance of people supporting indie games: It’s also god damn hard to make a game, even as an indie, for less than a million dollars. Another person here, another few months there and a budget can [...]

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