New release: Nethergate

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Okay, this isn’t technically a new release: Nethergate Resurrection came out way back in 2008. However, Jeff Vogel wrote in to inform me that it was just recently released on Steam, and that is as good an excuse to finally post about Nethergate as any!

Nethergate Resurrection is a bit of an oddity. It’s a wRPG set in an actual quasi-historical setting: ancient Britannia, from back before “Britain” was officially a thing. Granted, the game is filled with all manner of made-up and ahistorical things like faeries and mythological locales and magical artifacts, but it’s set in something vaguely resembling real-world geography with real-world “races” (you can play as a Celt or a Roman), which is interesting in and of itself.

Here’s the premise:

Britannia is a land ravaged by war. The natives of this land, the savage Celts, have long been subjugated by the Roman invaders. At last, they have risen up in bloody rebellion. Battles rage across the land. Cities are sacked, the inhabitants massacred. And, lost in the chaos, in the small, forgotten valley of Shadowvale, a plan is being formed.

Soon, a band of barbarians will rediscover the lost secrets of magic. They will find a way to rid their lands of their oppressors forever. And you, as the Celtic warriors, will attempt to free your people.

Or you, as the Romans, will attempt to crush them. For the good of the Empire.

Sound interesting? The game is available for Mac and Windows direct from the developer for $15; the Windows version is also available through Steam for $4.99. There is a free demo as well; grab it here for Mac, here for Windows.

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