Medieval Story announced

Medieval Story
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Daniel Olofsson of Swedish indie studio OddGames writes in to announce Medieval Story, wRPG / Zelda-alike hybrid he’s developing.

The narrative premise:

You are a local peasant (Edmond) from a small village called Mosscroft. Everyday seems ordinary and dull until you are set on a mission by the village noble which leads to unexpected adventures.

He is given the task to travel to the neighboring village called Fairbridge to find new seeds for sowing. Eager to find some change in his life he gladly accept the task; anything to get away from the farming shores and errands. However, Edmond quickly realizes that life is not so easy on the road. Bandits raid the country side, attacking supply caravans and unproven travelers. He must build up his skills if he is to survive in this unforgiving world…

Medieval Story features isometric graphics, an open world, non-linear progression and branching dialog. So far, so wRPG. However, Medieval Story does not feature experience points or levels; progression occurs through buying better equipment and finding hidden buffs and abilities scattered throughout the game world in true Zelda style.

Olofsson describes the game’s combat like so: “Combat is played in real-time. Each attack and block has to be timed to be successful. However, equipment also plays an important role in the outcome of a battle. Insufficient armor or a dull sword is not advised.”

Here is a trailer showing how all of this looks in action:

Some of the game’s planned features:

  • Story driven action.
  • Puzzle and exploration.
  • Control movement with either mouse or keyboard.
  • Use, drop, push or pick up objects.
  • Interactive character dialogs with hand drawn NPC portraits.
  • Simulation of time, night and day.
  • Dynamic shadows and lighting.
  • DRM-free.

Medieval Story is in alpha right now; there is an IndieGoGo campaign running right now to help fund the remainder of development.

Medieval Story is being developed for Windows, with a planned release date of early 2015. In the meantime, there is an alpha demo available if you want to try the game for yourself.

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