Fallen announced

Fallen
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Constantine Ramenskii writes in to announce Fallen, an open-ended graphical roguelike that he’s been developing. Fallen takes place in a post-apocalyptic setting with steampunk elements.

The premise:

Humans had to escape to huge underground Catacoms after the Catastrophe.
The Catastrophe turned peaceful and predictable mana winds (unseen flows of magic) in to horrible hurricanes. Living creatures and machines (automatons) were dieing,   changing or going crazy (all three in different combinations).
The only was to survive was to flee into opened depth of Catacombs. Mana winds are weakened underground.
It formed completely new form o society of the world, now know as Fallen.

So English is clearly not Ramenskii’s strong suit–regardless, this game’s mechanics sound interesting. Fallen will have an open world with world map travel, with different NPC factions that can be friends or foes with one another. Character creation in Fallen is skill-based rather than class-based, with the goal of allowing the player to take on just about any role in the world that he or she desires.

A playable version of Fallen is planned for release by the end of August 2015. The game is currently being developed for Windows.

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