Archive for the ‘indie RPG news’ Category

7-Day Roguelike Challenge 2017 entries posted

The annual 7-Day Roguelike Challenge has once again come to a successful conclusion–word reaches me that the entries have been scored and posted at Temple of the Roguelike. Why not give some of them a try?

Read the rest of this entry »

Caves of Qud announced, public alpha released

Brian Bucklew of Freehold Games (the 3-person studio that you may remember as the developer of Sproggiwood) writes in to tell me about Caves of Qud, a strange retrofuturist science fiction/fantasy roguelike. Impressively, Freehold Games have apparently been developing CoQ since 2007. (I mean, 10 years is actually not that enormous a period of time […]

Read the rest of this entry »

War of Velana announced

Word reaches me that there’s a new sRPG in development by 6-person indie studio Loreweaver. The name: War of Velana. Developer Justin Mitchell tells me that War of Velana is inspired by Shining Force (which earns the game brownie points right out of the gate, as far as I’m concerned!) Here’s the premise: The Black […]

Read the rest of this entry »

New Release: Shadows of Adam

I’m a little late with this one, but better late than never: word reaches me that Shadows of Adam, a jRPG created  by the five-person indie team Something Classic, has now been released! (And by “now,” I of course mean “at the end of February.”) The premise: A specter haunts the small, remote village of […]

Read the rest of this entry »

New release: Battle Brothers

Word reaches me that Battle Brothers (previously covered here) has finally been released! Developed by Hamburg-based indies Overhype Studios, Battle Brothers is a strategy RPG set in a gritty quasi-medieval setting with a procedurally generated overworld, battles, and quests. The premise: Battle Brothers is a turn based strategy RPG mix which has you leading a […]

Read the rest of this entry »

Legrand Legacy announced

Aditya Gunawan of Indonesian indie developer Semisoft writes in to announce Legrand Legacy, a 3D jRPG they’re currently developing after successfully raising about $56,000 on Kickstarter last month. The premise: Mugna Feud, the great war between the Kingdoms of Fandor and Altea, puts Legrand in a chaotic state. You play as Finn, a young slave […]

Read the rest of this entry »

Alvora Tactics announced

Sean Hayden of Rad Codex–creator of Voidspire Tactics–writes in to tell me about a new tactical RPG he’s been plugging away on, called Alvora Tactics. The premise: Great Serpent Alvora has been tormenting Limroft for centuries, swooping down and devouring wilderness and cities. Now its corpse has been discovered hanging off a remote cliffside – […]

Read the rest of this entry »

All Walls Must Fall announced

Jan David Hassel writes in to announce All Walls Must Fall, a “tech-noir” isometric tactics game with RPG elements and clear XCOM inspiration now being developed by Berlin indie studio inbetweengames. All Walls Must Fall is set in future, alternate-reality Cold War Germany, and features an appropriately paranoid cyberpunk premise to go along with the […]

Read the rest of this entry »

Jester’s Quest announced

Fendi of Slovakian indie studio Cybernautic writes in to tell me about a new metroidvania he’s developing called Jester’s Quest. The premise: Jester’s Quest is metroidvania pixelart platformer where you have to save the kingdom with the pixie helpers and a killer unicorn. Jester’s main weapon – pogocello can smash enemies into bloody parts in […]

Read the rest of this entry »

Children of Zodiarcs announced

You may recall the 3D tactical RPG Children of Zodiarcs from some of our Back to Back coverage in early 2016. In development by 9-person Montreal team Cardboard Utopia, Children of Zodiarcs went on to rack up about $195,000 in funding, and has been in development since that time (and, indeed, before it). The premise: […]

Read the rest of this entry »