Posted in November 9, 2015 ¬ 11:34 amh.Craig Stern3 Comments »
Hey folks! Sean Hayden of Rad Codex was good enough to send a review copy of Voidspire Tactics my way. I was curious to see how it played, so I did what I customarily do in these situations: I sat down to play it with FRAPS a’frappin and headset mic a’ready for yappin’. Here are the first 45 minutes or so of Voidspire Tactics, complete with commentary:
Posted in November 3, 2015 ¬ 10:21 amh.Craig Stern2 Comments »
Annnnnd we’re back! Sorry for the radio silence there, folks–some real-life stuff came up. Anyway, let’s get this ball rolling again!
First up, Sean Hayden writes in to announce that Voidspire Tactics (previously covered here) has now been released. Created by one-man army Rad Codex, Voidspire Tactics is an indie tactics RPG with a focus on exploration, party creation and character development.
Just after stepping off the boat from a long voyage, the player is mistakenly abducted – along with the entire dock of Solport – into the Spire, a towering fortress comprised of chunks from other realms. Now they must fight to survive and discover the secret of the Spire.
Here’s the release trailer:
The feature list remains as it was when we last looked at this:
Open-ended exploration – traverse a nonlinear world full of secrets
Refined tactical combat fit for beginners and veterans alike – easy to learn, hard to master
Destructible terrain and elemental interactions – flood the battlefield, then shock everyone with lightning!
Abilities are good for more than just combat – freeze a river to cross it, or grow seeds into vines to scale mountains!
Choose from 4 playable races, unlock up to 17 classes, learn & upgrade 100+ abilities, and equip your choice of 50+ passive abilities
Atypical fantasy setting – not one elf, orc or goblin in sight!
Rich turn-based combat melded with exploration and an unusual setting sounds very much like my cup of tea, so I imagine I’ll be checking this one out soon.
When an archmage takes control of the entire continent of Selvarin, the world’s most powerful wizards try and fail to defeat him in battle. You are a young wizard, a master of cards, and you may have what it takes to outwit him.
The better you play, the stronger you become. Get heroic loot and collect cards to unlock new free cells. Level up to become more powerful and gain amazing skills. Travel across a vast and mysterious land, playing game after game as you prepare for your final battle.
Here’s a trailer:
Livingston lists the game’s features as follows:
Play free cell battles with up to 8 suits of cards.
Gain rewards and experience from your victories.
Find and buy awesome loot to become more powerful.
Learn spells to help you with the difficult challenges.
Collect cards to unlock more free cells.
Dodge attacks coming from buried cards by uncovering them.
Enjoy exploring a huge world with over 500 unique towns on your epic quest of card sorting!
“Epic quest of card-sorting.” Sure, why not?
FreeCell Quest is available for Windows on Steam at a $4.99 price point (there’s a 15% discount during launch week in case $5 somehow strikes you as too steep). FreeCell Quest also comes in a free-to-play mobile incarnation for Android and Windows Phone.
Steven Peeler of Soldak Entertainment writes in to announce the early access release of Zombasite, his take on the azombie apocalypse through the lens of an evolving, dynamic, procedurally generated fantasy world.
Zombasite is a nasty, voracious, all-consuming Zombie Parasite. It doesn’t just reanimate the dead into mindless zombies. It is intelligent, insatiable, and unstoppable—infecting and killing the living, spreading faster and in more ways, helping the dead utilize many of their original skills, and mutating the dead with new powers. Dark elf zombies are terrifying!
So what does this have to do with you? You are the leader of a clan trying to survive the apocalypse. This is easier said than done. When a follower dies, they can’t be saved by any means. The Zombasite is highly contagious and zombies are quickly ravaging the world’s surface. Food is a critical resource that must be obtained. Vendors are rare and have limited supplies. Some of the stronger monsters have survived and are as dangerous as ever. Clans of humans and monsters are fighting over what few supplies are left. Even within your own clan it isn’t safe. Humans living on the edge are even more unstable than usual. So yeah, survival isn’t easy.
And in case you missed it from last week, here’s the latest trailer:
Peeler summarizes the game’s features as follows:
* Survive the zombie apocalypse in a fantasy world
* Experience uniquely created worlds for every game, with different areas, monsters, items, and quests
* Explore a dynamic, evolving, living world
* Lead a clan of followers who have their own personalities and skills
* Navigate relationships with rival clans using diplomacy, trade, war, and raids
* Adventure with your friends with co-op multiplayer
* Your choices truly impact the game!
Posted in October 14, 2015 ¬ 10:38 amh.Craig Stern1 Comment »
Iron Tower Studio has at long last releasedThe Age of Decadence, one of the most highly (and lengthily!) anticipated indie wRPGs to come down the pike in quite some time.
The Age of Decadence is not a game about killing monsters or exploring mystical lands, but rather, surviving amid the greed and brutality of your fellow humans and carving out a name for yourself. Good and bad are purely relative. It’s a world of scheming and backstabbing in which your words and actions have the potential to forge alliances and sow discord, and your path is never certain.
You get to play with seven different factions: three Noble Houses and four ‘professional’ guilds: merchants, assassins, thieves, and the army, all fighting for power or influence; over 100 named characters, over 750 ‘generic’ characters with unique IDs taking part in violent take-overs, assassinations, and power grabs, and over 600,000 words of dialogue: a well-developed and thought through world, believable characters, realistic motivations, but no elves, dwarves, magic, and wizards in fashionable, pointy hats.
As you may recall, I checked out a beta version of the game almost a year ago–this should give you a pretty good sense of what to expect. Or, if you want something quicker and less in-depth, this release trailer should do:
Posted in October 13, 2015 ¬ 4:25 pmh.Craig Stern1 Comment »
Remember Palm Kingdoms 3 (covered here)? Three-man Bulgarian studio iosoftware Ltd. hasn’t released it yet, but they have released an entirely different fantasy strategy game by the name of Royal Bounty HD.
“Royal Bounty?” you say. “Heyyyy, waitaminute, that sounds just like–” Yeah, it does! And as it happens, the developers are quite up-front about being inspired by the old 1990 classic King’s Bounty.
You are an adventurer named Jim, just out of the island prison. How you ended up like this is unknown. You have no gold and no army. Angry Cell Guard is chasing your heels. What a difficult situation! Your first quest is get away from the maze and find a ship. But it is just a beginning of the story. Your road lies across four huge continents, inhabited by a variety of monsters. You are going to visit a desert, frozen lands, go through woods and towns, and in the finale meet your old friend, The Master. En route you’ll have to earn money and gather an army to face him fully equipped. Nevertheless, you will still need a helping hand from Dragons.
Sounds like as good an excuse to run around, building up an army and laying waste as any! Frankly, though, I don’t know how I feel about the conqueror of the known world being named “Jim.”
Anyway, here’s a trailer:
And here’s their feature list:
gorgeous, unmatched, top-class pixel art
true hardcore gameplay like back in the 90’s
180 creature types in your army
long plot featuring several endings
tons of quests
well polished user interface
Based on screenshots, I’m just going to go ahead and guess that this game features a combat system reminiscent of the older Heroes and Might and Magic titles.
Royal Bounty HD is quite cheap; you can snag it for a mere $5.00 from a number of places: on Steam for Windows or Mac; direct from the developers for Windows, Mac, or Android; or on the Apple app store for iOS. (The devs tell me that the continued development of Palm Kingdoms 3 depends upon whether this game does well, in case that influences your decision to buy.)
A long time ago at the peak of the High Kingdom of Pandura, a group of seers looked into legends of a powerful force believed to be the origin of life; this they called ‘Gan’, though modern peoples know it as ‘Divinia’. The ancients sought to utilize Gan as a weapon; in doing so, their perverse intentions spawned the malignant ‘Gan-Ti’, or ‘anti-life’. Infusing Gan-Ti into artifacts, the godlike High Kings ruled the Panduran Archipelago with an iron fist. Eventually, rebellion arose and the Order of Archkeepers was formed of the most noble warriors to free the people. They managed to capture the relics of Gan-Ti and cast them into the fiery pits of Mt. Suvius near the shores of Oria island. With the evil power of the relics suppressed, the monsters that terrorized the countryside were slain and the old Kings overthrown. Peace had come. As of late, however, rumblings have been heard from Mt. Suvius, and the wise have come to fear an eruption. With a reckless young King having just assumed the throne of Oria, will the powers of Gan-Ti again fall into the hands of the most powerful, or can a new force arise to combat the inevitable?
Here’s the latest trailer:
Sander lists the game’s features as follows:
Indie Action-RPG with a story driven campaign, inspired by SNES classics
Explore a rich and detailed 3d fantasy world
Fast-paced 3rd person combat and magic system
Challenging dungeons and puzzles to solve
Full game-pad support
Unique, vibrant art-style
NO always-online, NO micro-transactions
The game as it now stands features only the first three chapters (one of which is a dungeon and another of which is the prologue). There is clearly still a lot of content left to be made, but the developers are enticing people to buy early by implementing a pricing structure in which the game will cost more and more as it progresses toward completion.
Divinia Chronicles is currently $14.99 on Steam; Windows only.
Jack Lambermont writes in to announce the release of his new action RPG inspired by Zelda II. Its name? The Legacy of Isaelius.
The premise is pretty damned straightforward:
Take control of Dimitri, and seek revenge for the murder of your best bud, Isaelius.
Lambermont writes that The Legacy of Isaelius features towns, sidescrolling platforming / combat levels, loot, shops, bosses, and so on.
Here’s a trailer:
The game may be a bit rough in its visual presentation, but that’s pretty understandable given that Lambermont began developing this in high school. Moreover, it’s free, so you really can’t complain too much.
Get The Legacy of Isaelius for zero dollars via the game’s itch.io page; Windows and Mac.