Posts Tagged ‘Android Game’

New release: Royal Bounty HD

Remember Palm Kingdoms 3 (covered here)? Three-man Bulgarian studio iosoftware Ltd. hasn’t released it yet, but they have released an entirely different fantasy strategy game by the name of Royal Bounty HD. “Royal Bounty?” you say. “Heyyyy, waitaminute, that sounds just like–” Yeah, it does! And as it happens, the developers are quite up-front about […]

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New release: It’s Killing Time

Eric Bonholtzer writes in to announce the release of It’s Killing Time. (It was released in mid-June. What can I say? I’m late on this one.) A new text-based hybrid RPG / Choose-Your-Own-Adventure that weighs in at 140,000 words, It’s Killing Time puts you in the shoes of a killer for hire. The premise: Ever […]

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New release: Siralim

Word reaches me that there’s a new creature-summoning dungeon delver out, one with the procedurally generated dungeons one might come to expect from a roguelike. That game is Siralim. Created by the decidedly hard-to-spell-or-pronounce Thylacine Studios, Siralim reportedly includes “over 300 different creatures to summon, each with their own unique abilities that drastically change the […]

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New release: Ruin

I have received word of a new jRPG released on June 1 called Ruin. Created by MOCBJ Software in OHRRPGCE, Ruin is apparently based on a 2008 title called The Omega. The premise: An earthquake of cataclysmic proportions annihilates the world and ushers in what many address as “the end of times”. But is it […]

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New release: The Enchanted Cave 2

Dustin Auxier writes in to announce the PC release of The Enchanted Cave 2, a graphical roguelike he’s developed in collaboration with ex-Rare composer Grant Kirkhope. It first released for Android and iOS back in April, and it’s just now popped up for Windows and Mac as well. The premise: A mysterious cave with seemingly […]

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New release: Ananias

Word reaches me that there’s a new mobile roguelike on the scene entitled Ananias. Developed by Slashware (a.k.a. Slashie, indie developer and creator of approximately one dozen roguelikes), this one is a traditional roguelike of the graphical variety, and is already up to version 1.56. The developer describes Ananias as a straightforward roguelike with an […]

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New release: Crystal Story II

Word reaches me that there’s a new indie jRPG on the scene called Crystal Story II. Developed by Emmanuel Salva Cruz, Crystal Story II reportedly features a whole bunch of minigames in addition to its jRPG core. The premise: Crystal Story II is a turn-based RPG that follows the story of a young Dragon on […]

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New release: Chesslike

Word reaches me that there’s a new game out by the name of Chesslike. Developed by Moore Interactive, Chesslike doesn’t qualify as an RPG–it’s a fantasy strategy game, and even then only just barely. The gist is that you progress through a series of dungeons, and both your forces and those of the dungeon inhabitants […]

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New release: Ramble Planet

Marek Naum writes in to tell me about Ramble Planet, a strange sci-fi RPG developed by A. Hagen using the OHRRPGCE game creation engine. (It released almost a year ago, but that’s recent enough that I’ll just count it as a new release.) The premise: Your spaceship has crashed on Badmark, a frontier planet and […]

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Old release: Hoplite

Word reaches me of a hex-based mobile strategy roguelike called Hoplite. Created and released by Magma Fortress (a.k.a. Douglas Cowley) in December 2013, with graphics by ShroomArts, Hoplite is described as a turn-based strategy game focusing on tactical movement around small maps. The game features roguelike gameplay elements such as procedural generation and permadeath while […]

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