Posted in September 17, 2010 ¬ 3:59 pmh.Craig Stern
GameBanshee has an interview with Brian Mitsoda about Dead State. It has a lot of interesting stuff in it, but from a pure RPG design perspective, I found this perhaps the most interesting: Unlike a lot of other RPGs, you don’t gain XP from killing things – you get skill points from completing objectives, which [...]
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Posted in August 27, 2010 ¬ 6:44 pmh.Craig Stern
RPG Watch reports that Double Bear Productions has officially announced a new RPG entitled Dead State. Double Bear summarizes the game thusly: Dead State is a compelling, high-tension RPG set at the beginning of the zombie apocalypse – a deadly illness is rampaging through the world, turning those infected into the walking dead. As society [...]
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