Posts Tagged ‘first-person dungeon crawler’

New release: Dungeon Monsters

Word reaches me that French indie developers Mana Cube have just released a mobile first-person dungeon delver in the Shin Megami Tensei vein called Dungeon Monsters. The premise: Collect over 400 units, evolve them into fierce fighters and come up with clever battle strategies. Roam the depths of the underground and save the world from […]

Read the rest of this entry »

New release: Naroth

Helge Foerster writes in to inform me about Naroth, a 3D, first-person, open world action RPG of the Elder Scrolls stripe that was recently (okay…like, a month ago) released for mobile. The premise: You travel to Naroth, a green plateau located between the kingdoms of Vilden and Jarrad. On your quest for information about your […]

Read the rest of this entry »

New release: Legend of Grimrock 2

Word reaches me that Finnish indie developer Almost Human, Ltd. has released the sequel to their critically acclaimed real-time, first-person, party-based dungeon crawler Legend of Grimrock. The title? Legend of Grimrock 2! (Duh.) The premise: A group of four prisoners have shipwrecked on the secluded Isle of Nex. The island is filled with ancient crumbled […]

Read the rest of this entry »

New release: Heroes of a Broken Land

Andrew Ellem reports that the much anticipated first-person dungeon delver / fantasy strategy hybrid Heroes of a Broken Land (previously covered here) has been released. The premise: The World has been Broken and only the surviving Wizards can restore it.  Frozen in crystal form, they cannot act alone.  The Wizards must recruit the Heroes of […]

Read the rest of this entry »

New release: Paper Sorcerer

After last year’s glut of first-person dungeon crawlers, things have quieted down substantially. Luckily, we now have Paper Sorcerer to get the ball rolling again! Created by Ultra Runaway Games after a successful Kickstarter last July, developer Jesse Gallagher describes Paper Sorcerer as “a single player turn based RPG focused on strategy, party-building, and environmental […]

Read the rest of this entry »

Heroine Dusk demo released

The last time I wrote about Clint Bellanger, it was to talk about his open-source aRPG engine F.L.A.R.E. (which is now up to version 0.18 and looking pretty good). Today, however, we’re going to talk about another Bellanger project by the name of Heroine Dusk. Heroine Dusk is a first-person, turn-based, step-based RPG in the […]

Read the rest of this entry »

New release: Realms of Fortune

Clayton Lilly of Gamaray Ltd. writes in to tell me about Realms of Fortune, an Elder Scrolls-style open world action RPG released back in 2011. Not technically a new release, then, but it’s new to me! The premise: Realms of Fortune is a first person open world RPG set in an era similar to our own […]

Read the rest of this entry »

New release: QuestLord

Developer Lava Level has just released QuestLord, an iOS FPDC that reminds me quite a lot of Might and Magic 4-5, albeit with real-time combat and a single character in lieu of a party. Here’s the premise: In QuestLord you assume the role of a lone hero out to save the Shattered Realm from certain […]

Read the rest of this entry »

New release: Deepfall Dungeon

Deepfall Dungeon is a free, 3D first person dungeon crawler that was apparently released back in November (but hey–it’s new to me). Created by LOD Games, Deepfall Dungeon doesn’t waste time pretending to have a plot: You have entered the dreaded Deepfall Dungeon and must find the exit! Along the way, you will fight monsters, […]

Read the rest of this entry »

Moonshades announced

Last year was just chock full of announcements for new first-person dungeon crawlers, but it’s been a couple of months since the last one. Let’s consult our friend, the Magic 8 Ball. Tell me, oh 8 Ball! Is the glut finally over? Yeah, that’s what I thought. Here to turn the spigot back on is Moonshades, […]

Read the rest of this entry »