Posts Tagged ‘game announcements’

Chasm announced

I covered Chasm a few times in Back to Back entries from last year, but it occurred to me today that I never actually gave the game its own announcement. Well, let’s fix that! Chasm is a Metroidvania being developed by Discord Games. Aside from the game’s really impressive pixel art, the main appeal here […]

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Legends of Pixelia announced

Florian Siemer writes in to announce Legends of Pixelia, an action roguelike-like being developed by himself under the name SimaGames. Legends of Pixelia features distinctly lo-fi graphics and combat mechanics that remind me more than a little of brawlers like Final Fight or Streets of Rage. The premise: Legends of Pixelia is an action role-playing […]

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Vaporum announced

Word reaches me that Slovakian indie team FatBot Studio is working on a steampunk, first-person dungeon delver. The name of the game: Vaporum. The premise is a little skimpy at present, though I’m sure the developers will plump it up a bit as development continues: Cast away on a piece of rock in the middle […]

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Himeko Sutori announced

Nathaniel Ayer writes in to announce Himeko Sutori, a new strategy RPG that he’s developing solo. Two things promise to make Himeko Sutori really stand out, in my estimation: first, the finished game will have (and I quote) “over 100 unique named units that you can customize, equip, and level-up as you uncover the schemes […]

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Sui Generis announced

Okay, this was actually announced quite a while ago, buuuut I never got around to posting about it, so here we go regardless! Sui Generis is a 3D isometric action RPG that’s been in development by Bare Mettle Entertainment for a few years now. The premise: On a treacherous world with a tortured history the […]

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Starcrawlers announced

Word reaches me that there’s a sci-fi first-person dungeon crawler in development by San Diego indie studio Juggernaut Games called Star Crawlers. Star Crawlers employs a narrative AI that procedurally generates missions and dungeons with enemies, traps, and loot. This reminds me a little bit of the classic 1990 dungeon crawler Captive, though presumably Star […]

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Balrum announced

Word reaches me that there’s an isometric 2D wRPG called Balrum in development–not only in development, in fact, but late in development. The premise: “A maverick ballroom dancer risks his career by performing an unusual routine and sets out to succeed with a new partner.” Oh, wait…that’s the premise of the 1992 Australian comedy Strictly […]

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Vidar announced

Dean Razavi writes in to announce Vidar, which he describes as an “RPG puzzler” with a partially-randomized narrative that changes each time you play. Razavi, the project lead, has been developing Vidar in RPG Maker in collaboration with 2D pixel artist Becca Bair and musician Adrian Jakubiak. The premise: Once the capital of a thriving […]

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Zombasite announced

Greetings, loyal readers! I’m back after being rather badly sick for a week, and boy do I have indie RPG goodies for you all! First up, Soldak Entertainment–creator of such classic procedural world action RPGs as Depths of Peril, Din’s Curse, and Drox Operative–has written in to announce a new title, Zombasite, a kind of […]

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Aurion: Legacy of the Kori-Odan announced

Madiba Guillaume Olivier writes in to announce Aurion: Legacy of the Kori-Odan, a side-scrolling action RPG based on African myth and lore. The premise: Enzo Kori-Odan, prince of the Zama city suffers a coup d’état conspired by his brother in law on his coronation and wedding day with Erine Evou. The royal couple is then […]

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