Posts Tagged ‘game announcements’

Jester’s Quest announced

Fendi of Slovakian indie studio Cybernautic writes in to tell me about a new metroidvania he’s developing called Jester’s Quest. The premise: Jester’s Quest is metroidvania pixelart platformer where you have to save the kingdom with the pixie helpers and a killer unicorn. Jester’s main weapon – pogocello can smash enemies into bloody parts in […]

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Children of Zodiarcs announced

You may recall the 3D tactical RPG Children of Zodiarcs from some of our Back to Back coverage in early 2016. In development by 9-person Montreal team Cardboard Utopia, Children of Zodiarcs went on to rack up about $195,000 in funding, and has been in development since that time (and, indeed, before it). The premise: […]

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Skullstone announced

Jakub Ćwikliński of 9-person Polish indie development studio Black Torch Games writes in to announce that they have a new first-person dungeon delver in development–a real-time, grid-based blobber in the tradition of Dungeon Master–by the name of Skullstone. Here’s the premise: An ancient structure, long buried under Lisenian woods, is slowly rising due to unknown […]

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Last Stonelord announced

Italian indie developer Livio Morganti writes in to announce Last Stonelord, which he says is influenced in part by Ultima Online. It honestly looks rather like a single-character survival RPG to me despite its “with RTS elements” description. Speaking of which–here’s the official premise, such as it is: Last Stonelord is an Old school Rpg […]

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Forged of Blood announced

Word reaches me that there’s a new sRPG in development called Forged of Blood, being created by 10-person Indonesian indie studio Critical Forge. (As an aside, I really enjoy the name of the development studio–it makes me think of a talking anvil that’s constantly snarking at its blacksmith owner: “Oh really, you’re going to forge […]

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Downspiral announced

Word reaches me that Ontario developer Matt Gunter of Hey It’s That Dog is working on a new first-person dungeon crawler by the name of Downspiral. At first glance, Downspiral looks like an exceptionally goofy Dungeon master clone; and indeed, Gunter describes it as “a satirical action-adventure RPG set inside a now defunct dungeon.” Here’s […]

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The Tenth Line announced

Elliot Mahan of Sungazer Software writes in to announce The Tenth Line, an RPG with side-scrolling platforming exploration and turn-based battles. The premise: Guide the princess of Easania and her unusual but reliable companions through a world of magic, beasts, and dragons while avoiding the clutches of a mysterious cult in hot pursuit. Here’s a […]

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Path of Scion announced

German indie devs DigiPig Studio write in to announce Path of Scion, a “dark fantasy” RPG in which you play as a demi-god. The interesting thing about this is, you’re non-corporeal: without any body of your own, you must cultivate (and inhabit the bodies of) various prophets to extend your power and influence. The devs […]

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Hellenica announced

Word reaches me that there’s a new tactical RPG in development by Seattle indie dev studio The Dragonloft. Titled Hellenica, it takes place in a sort of steampunk variant of ancient Greece. Here’s the narrative premise: Explore a steam-powered ancient Greece as Artemis’ Arktos, her chosen bear warrior, on a mythological quest of technology and […]

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Fort Triumph announced

Adam Zeira writes in to let me know about a tactical RPG he’s now working on with 10 fellow indie devs in Tel Aviv, called Fort Triumph. (The development team, rather confusingly, is also called Fort Triumph.) Zeira states that they’re making Fort Triumph (the game) a sort of fantasy X-Com, with procedurally generated battles […]

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