Posts Tagged ‘game announcements’

Red Rogue announced, playable

I’m a little late, here: Red Rogue has been out in various playable-but-incomplete forms for months now. (This is what happens when you don’t write in, developers: games bloggers seldom act sua sponte, and I am certainly no exception.) Red Rogue is a side-scrolling graphical roguelike by Aaron Steed, pitched as a reimagining of the […]

Read the rest of this entry »

The Banner Saga announced / Stoic Studio interview

IndieGameMag reports that Stoic Studio, a newly-formed indie operation consisting of three former Bioware employees, have announced that they are creating a new turn-based tactical RPG called The Banner Saga. On their site, the devs describe their game as follows: role-playing meets turn-based strategy, wrapped into an adventure mini-series about vikings. Travel through stunning landscapes […]

Read the rest of this entry »

The Arkh Project announced

The Arkh Project is a new 3D action RPG currently in the early stages of development “by individual people who would like to see more representation for the underrepresented.” Specifically, these anonymous individuals are making the game for the primary purpose of creating an RPG with “queer people and people of color as main characters.” […]

Read the rest of this entry »

Fabula Divina announced

Cannon Technologies writes in to announce the development of a game called Fabula Divina for Windows, Linux and Mac OS X. Fabula Divina is a 2D tile-based affair modeled on the classic Ultima titles of yore. (So far it reminds me mostly of Ultima V, but it’s too early in development for me to draw […]

Read the rest of this entry »

Tomes of Mephistopheles announced

Developer Kot-in-Action Creative Artel has announced the development of Tomes of Mephistopheles, a first-person action RPG with randomly generated dungeons and a quest for a MacGuffin hidden therein. It’s first-person action roguelike, basically (insofar as the category “roguelike” can encompass something first-person, real-time, and not grid-based). The developers give me this description of ToM: Basically […]

Read the rest of this entry »

Valor Seed announced

Wes Falls of Secret Arts Games writes in to announce the development of Valor Seed, a retro jRPG designed to mimic the sound and appearance of an NES game. Wes reports that he’s managed to get the likes of Alexander O. Smith and Sean Beeson working on the game with him, which is fairly impressive […]

Read the rest of this entry »

Fortune Summoners: Secret of the Elemental Stone demo released

Carpe Fulgur, localizers of the delightful Recettear, have announced the release of a demo for Fortune Summoners. Fortune Summoners is reputed to be a side-scrolling RPG in the vein of Zelda 2 or Wanderers from Ys, but with multiple playable characters. You can read more about the gameplay here. Fortune Summoners is due for release […]

Read the rest of this entry »

Blood Rune announced

Now this is interesting: Pete King of Third Impression writes in to announce the development of Blood Rune, a game intentionally modeled on the old SSI Gold Box series. Blood Rune seems to be fairly early in development, but it’s hard not to get a little excited reading what Mr. King has planned for it: […]

Read the rest of this entry »

Eschalon Book III release date not announced

Basilisk Games has written a post to explain why Eschalon Book III is taking so long, and to reassure everyone that it is coming out sometime in 2012…maybe. I quote from the post: What this all means is: YES, Book III is coming!! We really blew our development schedule in 2011, missing almost every deadline […]

Read the rest of this entry »

Forging Life announced

Anders Staugaard has emailed me announcing the development of a 3D, first-person, wilderness survival RPG by the name of Forging Life. He is part of a two-man team developing what looks to be a highly ambitious game. Here is how he describes it: We might be a couple of nerds missing the old days, but […]

Read the rest of this entry »