Posts Tagged ‘game announcements’

Blackfaun announced

Tim McMahon writes in to announce Blackfaun, a top-down action RPG in development by Wild Guess Software that he describes as a mix between Diablo and The Binding of Isaac. It doesn’t have a narrative premise just yet, only this: “Thematically, Blackfaun is a game about perspective – how each character’s point of view and […]

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Edge of Eternity announced

We previously covered Edge of Eternity on Back to Back–but given that it’s close to 300% funded, I think it’s safe to treat this one as a game that’s going forward with development. In development by the four-person French outfit Midgar Studio, Edge of Eternity looks to me like the latest of a series attempts […]

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Severed announced

So! I was poking around the internets, as I often do, when I discovered that DrinkBox Studios, creators of the critically acclaimed Guacamelee, have been working on a first-person dungeon delver. It’s called Severed, and it has you playing as a young woman with a fantastical (and fantastically literal) sword arm. The premise: In Severed […]

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Chasm announced

I covered Chasm a few times in Back to Back entries from last year, but it occurred to me today that I never actually gave the game its own announcement. Well, let’s fix that! Chasm is a Metroidvania being developed by Discord Games. Aside from the game’s really impressive pixel art, the main appeal here […]

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Legends of Pixelia announced

Florian Siemer writes in to announce Legends of Pixelia, an action roguelike-like being developed by himself under the name SimaGames. Legends of Pixelia features distinctly lo-fi graphics and combat mechanics that remind me more than a little of brawlers like Final Fight or Streets of Rage. The premise: Legends of Pixelia is an action role-playing […]

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Vaporum announced

Word reaches me that Slovakian indie team FatBot Studio is working on a steampunk, first-person dungeon delver. The name of the game: Vaporum. The premise is a little skimpy at present, though I’m sure the developers will plump it up a bit as development continues: Cast away on a piece of rock in the middle […]

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Himeko Sutori announced

Nathaniel Ayer writes in to announce Himeko Sutori, a new strategy RPG that he’s developing solo. Two things promise to make Himeko Sutori really stand out, in my estimation: first, the finished game will have (and I quote) “over 100 unique named units that you can customize, equip, and level-up as you uncover the schemes […]

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Sui Generis announced

Okay, this was actually announced quite a while ago, buuuut I never got around to posting about it, so here we go regardless! Sui Generis is a 3D isometric action RPG that’s been in development by Bare Mettle Entertainment for a few years now. The premise: On a treacherous world with a tortured history the […]

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Starcrawlers announced

Word reaches me that there’s a sci-fi first-person dungeon crawler in development by San Diego indie studio Juggernaut Games called Star Crawlers. Star Crawlers employs a narrative AI that procedurally generates missions and dungeons with enemies, traps, and loot. This reminds me a little bit of the classic 1990 dungeon crawler Captive, though presumably Star […]

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Balrum announced

Word reaches me that there’s an isometric 2D wRPG called Balrum in development–not only in development, in fact, but late in development. The premise: “A maverick ballroom dancer risks his career by performing an unusual routine and sets out to succeed with a new partner.” Oh, wait…that’s the premise of the 1992 Australian comedy Strictly […]

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