Posts Tagged ‘Jay Barnson’

Why have narrative in games?

It has been somewhat in vogue recently among a certain class of indie game designer to assert that games are not a good storytelling medium. Now, I have never made a secret of my views on dialog and other narrative techniques in games. While interactivity is of course central to any gaming experience, that is [...]

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Interview with Thomas Riegsecker

Hopefully, we should have a review of Eschalon: Book II coming soon. In the meantime, however, here is yet another interview by Jay Barnson, this time with Thomas Riegsecker, creator of the Eschalon games. Rampant Coyote: There are a lot of modern RPGs being released on PC and consoles (not to mention MMORPGs) that all [...]

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Interview with Steven Peeler

Boy, this is a big week for developer interviews, isn’t it? Jay Barnson conducts another interview, this time with indie RPG dev Steven Peeler, the mastermind behind Soldak (and therefore, the mastermind behind real-time dungeon crawlers Din’s Curse, Depths of Peril, and Kivi’s Underworld). Rampant Games: Why indie RPGs? What prompted you to go after [...]

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Interview with Indinera Falls

Jay Barnson has published his second interview with Indinera Falls, creator of the prolific indie game studio Aldorlea Games. Rampant Coyote: There are a lot of fantastic big-budget mainstream RPGs out now – with more coming soon with plenty of marketing hype for each one. You’d think that there wouldn’t be any room for a [...]

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April Fools’ Giveaway Contest

Jay Barnson, the indie developer working on the RPG Frayed Knights, is having a giveaway tomorrow on indie titles from his games store. (He mostly sells indie RPGs, so this is a good opportunity for people looking to expand their knowledge of the oeuvre.)

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