Posts Tagged ‘King Voxel’

IndieRPGs.com Checks Out King Voxel (Alpha)

Since its announcement in March of this year, it seems like King Voxel has been in nearly every Back to Back article I’ve written. Given the number of times I’ve mentioned the game, you would think that I had some notion of whether it is any good or not–but up until the past few days, […]

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King Voxel announced

Phillip Meyer of indie studio Lecker Klecker writes in to announce King Voxel, a Zelda-alike where the world and quests are procedurally generated and the graphics consist entirely of cel-shaded (what else?) voxels. The premise: Lord Hellion has conqured and transformed the kingdom of Voxelot and kidnapped the queen.  You must gather 8 orbs to […]

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