Posts Tagged ‘Mac game’

New release: Chroma Squad

Saulo Camarotti writes in to announce the release of Chroma Squad. Created by Brazilian indies Behold Studios (whom you might recall as the developers behind Knights of Pen and Paper), Chroma Squad is a strategy RPG themed after the goofy 1990s TV show Power Rangers. It’s not merely inspired by the show, however–it’s inspired by […]

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New release: Dex

RPG news has been a bit slow lately, or so it has seemed–I keep digging down into my inbox and deleting dozens of emails from PR flacks about games that aren’t even arguably RPGs, then getting frustrated and running off to do something else. But wait, what’s this? Imagine my delight to find out that […]

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New release: Telepath Tactics

After many years in development, the strategy RPG Telepath Tactics has now been released. Developed by Chicago-based indie Sinister Design*, Telepath Tactics is modeled after Fire Emblem (albeit with mod support, largely deterministic mechanics, and a wider variety of tactical systems). The main game consists of a single player campaign; the premise: It was deep […]

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New-ish release: Dragon Fantasy: The Volumes of Westeria

Hey there, indie RPG fans! I’m still busy as all heck, but I’ve managed to slip away from post-release craziness for a moment to tell you about a game that released recently: Dragon Fantasy: Volumes of Westeria. You may recall Dragon Fantasy Book I, a jRPG by Muteki Corp. that released almost exactly two and […]

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New release: Worlds of Magic

Robert Łukaszewski writes in to tell me that fantasy turn-based tactics / 4X game Worlds of Magic has been released. Developed by Wasteland Interactive, WoM bills itself as “a true spiritual successor” to Master of Magic. As a Master of Magic clone, WoM follows a similar formula. You select several spheres of magic to specialize […]

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New release: Enemy

Tom Johnson writes in to announce the release of Enemy, a squad-based tactical RPG modeled in large part on X-COM and Jagged Alliance. The narrative is fairly minimal, set in a self-consciously video gamey world: Four evil kings (a cyclops, a slime, a vampire, and a rogue AI) are terrorizing the land and a squad […]

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New release: Elliot Quest

The past few months have been tough–I’ve had to pour enormous amounts of time and effort into game development, and that means that I’ve missed certain things that I really should have been on top of for IndieRPGs.com. Alas. One such a thing is the PC release of Elliot Quest! You may recall Elliot Quest, […]

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New release: Forward to the Sky

Wei Chen of Taiwanese developer Animugame writes in to inform me of the release of Forward to the Sky, the 3D Zelda-alike we last discussed here. The premise: Once upon a time, there was a great tower in the sky. People were mining crystal with delight during the prosperous days. Until that disaster happened…… Time […]

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New release: Crystal Story II

Word reaches me that there’s a new indie jRPG on the scene called Crystal Story II. Developed by Emmanuel Salva Cruz, Crystal Story II reportedly features a whole bunch of minigames in addition to its jRPG core. The premise: Crystal Story II is a turn-based RPG that follows the story of a young Dragon on […]

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New Release: Sunless Sea

Word reaches me that there’s a new top-down, real-time roguelike-like in town by the name of Sunless Sea, influenced by such titles as Elite and FTL. Developed by Failbetter Games, Sunless Sea gives you a ship, lets you hire a crew, and sets you off to explore a procedurally generated, pitch-black underground ocean where you […]

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