Posts Tagged ‘new releases’

New release: It’s Killing Time

Eric Bonholtzer writes in to announce the release of It’s Killing Time. (It was released in mid-June. What can I say? I’m late on this one.) A new text-based hybrid RPG / Choose-Your-Own-Adventure that weighs in at 140,000 words, It’s Killing Time puts you in the shoes of a killer for hire. The premise: Ever […]

Read the rest of this entry »

New release: Fantasy Dimension

Piotr Dziki writes in to announce that Fantasy Dimension (first mentioned in Back to Back here) has been released, unsuccessful crowdfunding campaign notwithstanding. Fantasy Dimension is a tactical RPG with turn-based combat and a rather evocative ink-and-paper visual style. The premise is a bit light on story specifics: Fantasy Dimension is an alternate world, created […]

Read the rest of this entry »

New release: Skyshine’s Bedlam

Word reaches me that Skyshine’s Bedlam (previously known merely as Bedlam) has now been released into the world! Developed by 3-person studio Skyshine, Skyshine’s Bedlam is a squad-based roguelike set in the post-apocalypse. The narrative premise: As the technological marvel of Bysantine falls victim to overcrowding, class distinction, corporate conflict and organized crime, there comes […]

Read the rest of this entry »

New release: UnderTale

Word has it that surreal jRPG UnderTale (previously covered here) has now been released. Created by solo developer Toby Fox, UnderTale is a bit of an odd bird, with loads of minigames governing various mechanics and the ability to eschew combat entirely, instead making friends with your enemies. The narrative premise is pretty short: In […]

Read the rest of this entry »

New release: A Timely Intervention

Word reaches me that Aldorlea Games has recently released a follow-up to their popular RPG Maker jRPG The Tale of a Common Man (previously covered here). The name? A Timely Intervention. Here’s the narrative premise: “Those who control the present, control the past. And those who control the past control the future.” That’s what they […]

Read the rest of this entry »

New release: Star-Box

Michael Flynn writes in to announce Star-Box, which sounds like “Star Fox” but is actually a sandbox RPG set in space (see what they did there?) Star-Box was developed by FlynnFour Games, the developer behind Fortune’s Tavern. The premise: Fly around an infinite universe exploring alien worlds, abandoned cities, overrun space-stations, derelict ships, and parallel […]

Read the rest of this entry »

New release: Blacksword Chronicles

Dave Yen writes in to announce Blacksword Chronicles, a free RPG maker mini-jRPG developed and entered into Game Dev Fort’s recent Indie Game Maker Contest by the 3-person Watermark RPG team. Blacksword Chronicles sports the following narrative premise: Within the ruins of a fallen empire, in a room long forgotten by the world, a swordsman […]

Read the rest of this entry »

New release: Celestian Tales: Old North

Word has reached me that Ekuator Games has just released Celestian Tales: Old North. Previously covered here, Celestian Tales: Old North is a jRPG with a watercolor visual aesthetic and fraught moral quandaries against a backdrop of impending war. The premise: Embark on an expansive journey of discovery wrought with conflict and moral choices where […]

Read the rest of this entry »

New release: Siralim

Word reaches me that there’s a new creature-summoning dungeon delver out, one with the procedurally generated dungeons one might come to expect from a roguelike. That game is Siralim. Created by the decidedly hard-to-spell-or-pronounce Thylacine Studios, Siralim reportedly includes “over 300 different creatures to summon, each with their own unique abilities that drastically change the […]

Read the rest of this entry »

New release: Your Story

Joshua Auriemma writes in to announce the release of Your Story, an RPG / interactive fiction hybrid, which he describes as “a Choose Your Own Adventure where choices are modified by randomly generated (but upgradeable) stats. It’s not quite interactive fiction (I don’t think) and not quite an RPG (no inventory, for instance). But I […]

Read the rest of this entry »