Posts Tagged ‘Wayward’

Wayward reaches beta v. 1.2

Vaughn Royko of Unlok writes in to inform me that Wayward (previously covered here) has reached beta version 1.2. Among other things, line of sight and a fishing system have been added to the game (the full list of changes is available here). An updated trailer follows:

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Wayward announced, playable

Word has reached my ear of a new graphical roguelike in development by Canadian developers Unlok. That game, Wayward, has just reached beta and is currently playable in-browser, being built in HTML5 as it is. The premise: In the game, there is a large focus on realism and survival. Because of these elements, most weapons, […]

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