Posts Tagged ‘wRPG’

New release: Realm of Darkness

Dawn Kiefer writes in to inform me about the release of Realm of Darkness, a party-based wRPG with overhead exploration and turn-based combat that the developer claims is similar to that found in Lords of Xulima. The premise: The game starts out with the main character in his or her house. and the queen of […]

Read the rest of this entry »

New release: Avadon 3: The Warborn

It seems the third and final chapter of Vogel’s Avadon wRPG trilogy–that being Avadon 3: The Warborn–is now out, less than a month after its initial announcement! The premise remains: You are a Hand of Avadon, the Black Fortress. You are a warrior and spy, judge and executioner, with nearly unlimited power to fight the […]

Read the rest of this entry »

New release: Bludgeons & Krakens

Zaid Walter of Cannibal Cat Software writes in to announce the release of Bludgeons & Krakens, which he describes as a turn-based RPG inspired by Ultima with simple, fast-paced combat and loot. The premise: Welcome to Abraxas! Unfortunately, you’ve arrived at just about the worst time imaginable. As a novice sellsword just looking for a […]

Read the rest of this entry »

New release: Temple of the Abyssal Winds

Geoff Dunbar of Merry Prankster Games writes in to announce that Temple of the Abyssal Winds (previously covered here) has been completed, with all 6 chapters now available for download. In case you’ve forgotten, Temple of the Abyssal Winds is a party based wRPG with an isometric view and real-time with pause combat. The narrative premise […]

Read the rest of this entry »

New release: Void Pyramid

A. Hagen, developer of Ramble Planet (previously covered here), writes in to announce the release of a new post-apocalyptic, sci-fi Egyptian dungeon crawler set in “the spacefaring Egyptian empire”. The name: Void Pyramid. In case that little summary didn’t blow your mind enough, here’s the narrative premise: In the far future, the maniacal Prime Pharaoh […]

Read the rest of this entry »

New release: Naroth

Helge Foerster writes in to inform me about Naroth, a 3D, first-person, open world action RPG of the Elder Scrolls stripe that was recently (okay…like, a month ago) released for mobile. The premise: You travel to Naroth, a green plateau located between the kingdoms of Vilden and Jarrad. On your quest for information about your […]

Read the rest of this entry »

New release: Balrum

The Balcony Softworks team has just written in to announce the release of Balrum. Previously covered here last January, Balrum is a 2D, isometric, open-world wRPG with farming and survival mechanics. Here’s the new narrative premise: It’s twenty years after your village fled the kingdom and took refuge in Darkwood. You always knew that these […]

Read the rest of this entry »

New release: The Age of Decadence

Iron Tower Studio has at long last released The Age of Decadence, one of the most highly (and lengthily!) anticipated indie wRPGs to come down the pike in quite some time. The premise: The Age of Decadence is not a game about killing monsters or exploring mystical lands, but rather, surviving amid the greed and […]

Read the rest of this entry »

New release: Antharion

Ari Rae-Silver writes in to announce the release of Antharion, a new isometric wRPG from Florida indie studio Orphic Software. There’s no official narrative summary anywhere, but I can tell you based on the time I’ve spent with it so far that the setup is pretty familiar to anyone who’s played wRPGs: the world is […]

Read the rest of this entry »

New release: Heroes of Legionwood: Age of Darkness

Dayle Grixti of Dark Gaia Studios writes in to announce the release of Heroes of Legionwood, a jRPG with wRPG elements (or as he describes it, “like someone took the best parts of Final Fantasy and merged them into Baldur’s Gate“). The narrative premise: It has been 100 years since the world ended. Human civilization […]

Read the rest of this entry »