Posted in March 6, 2013 ¬ 9:41 amh.Craig Stern
I’ve been itching to try out Driftmoon ever since its release last week; in this video, I scratch that itch. Among other things, this is the first (and probably only) time you will hear me read dialog as a hermit crab pirate. Come watch as I play through the first 35 minutes of Driftmoon!
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Posted in February 26, 2013 ¬ 8:33 amh.Craig Stern
Word has reached my ear that top-down wRPG Driftmoon is finally out! Developers Instant Kingdom describe Driftmoon as “a fully grown, well behaved adventure-rpg with a charming personality.” The premise: The beautiful, enchanted world of Driftmoon trembles in the shadow of a forgotten evil, for the dark King Ixal is again gathering his forces. Hope […]
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Posted in January 24, 2013 ¬ 9:51 amh.Craig Stern
Ville Mönkkönen of Instant Kingdom writes in to tell me that Driftmoon, the top-down wRPG we previously covered here, is due for release this coming month. To wit: It should be between the 20th and the 28th [of February]. No exact date yet, but most probably somewhere during that period. Mark your calendars! And in […]
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Posted in February 11, 2012 ¬ 8:23 pmh.Craig Stern
Anne Mönkkönen of Instant Kingdom writes in to report the release of a 5-10 hour demo for top-down action RPG Driftmoon. You can download the demo here, and read more about the game here.
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Posted in June 12, 2011 ¬ 10:11 amh.Craig Stern
Instant Kingdom writes in to let us know that its forthcoming top-down action RPG, Driftmoon, now has a soundtrack available for purchase. For $5, you can own the musical stylings of composer Gareth Meek. You can preview the entire soundtrack here for free and decide whether it’s worth the price tag.
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Posted in November 2, 2010 ¬ 4:05 pmh.Craig Stern
Developer Instant Kingdom wrote to me today to announce that they are now taking pre-orders for their up-and-coming indie RPG Driftmoon. Quoth the developer: Driftmoon is an adventure-oriented roleplaying game, with focus on storytelling, exploring and quests. In Driftmoon there are always plenty of things to find and people to meet, and instead of killing […]
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