Posts Tagged ‘Jay Barnson’

Opinion: Are RPGs too long?

Jay Barnson has an opinion piece up at the Rampant Coyote blog exploring the possibility that RPGs are just too long. A snippet: The real problem isn’t so much that the games are too long as a whole. But eventually any games (or stories of any other medium) will begin to drag in the middle. […]

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Rampant Games posts new Indie News Roundup

It’s that special time again, folks! Jay Barnson has graced us with another indie news round-up, this one mentioning a veritable avalanche of games. Those games mentioned are: Age of Decadence Avernum: Escape from the Pit Aveyond 4  (no page exists for this game just yet) The Banner Saga Boot Hill Heroes Call of Cthulhu: […]

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Rampant Games posts new Indie News Roundup

Jay Barnson decided a few weeks back that it was time for another indie news round-up. Unfortunately, I was just ever-so-slightly too out-of-town at the time to post about it. However, now that I’m back and working through my backlog of IndieRPGs stuff, it’s time for me to make up for lost time. The world […]

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Game review: Frayed Knights: The Skull of S’makh-Daon

Title: Frayed Knights: The Skull of S’makh-Daon Developer: Rampant Games (Jay Barnson) Platforms: Windows (a Mac port is promised in the future) Price: $22.95  Frayed Knights: The Skull of S’makh-Daon is a first-person dungeon delver by Rampant Games with an unusual focus on comedy and characterization. It lacks polish in a few areas, but FK:TSoSD […]

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Interview with Jay Barnson

IndieRPGs.com recently had the pleasure of conducting an exclusive interview with Jay Barnson, whom you may know as the curator of the Rampant Games Blog (and the guy responsible for the occasional indie news round-up). What you may not know, however, is that he is a veteran game developer working on a humorous first-person dungeon […]

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Why have narrative in games?

It has been somewhat in vogue recently among a certain class of indie game designer to assert that games are not a good storytelling medium. Now, I have never made a secret of my views on dialog and other narrative techniques in games. While interactivity is of course central to any gaming experience, that is […]

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Interview with Thomas Riegsecker

Hopefully, we should have a review of Eschalon: Book II coming soon. In the meantime, however, here is yet another interview by Jay Barnson, this time with Thomas Riegsecker, creator of the Eschalon games. Rampant Coyote: There are a lot of modern RPGs being released on PC and consoles (not to mention MMORPGs) that all […]

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Interview with Steven Peeler

Boy, this is a big week for developer interviews, isn’t it? Jay Barnson conducts another interview, this time with indie RPG dev Steven Peeler, the mastermind behind Soldak (and therefore, the mastermind behind real-time dungeon crawlers Din’s Curse, Depths of Peril, and Kivi’s Underworld). Rampant Games: Why indie RPGs? What prompted you to go after […]

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Interview with Indinera Falls

Jay Barnson has published his second interview with Indinera Falls, creator of the prolific indie game studio Aldorlea Games. Rampant Coyote: There are a lot of fantastic big-budget mainstream RPGs out now – with more coming soon with plenty of marketing hype for each one. You’d think that there wouldn’t be any room for a […]

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April Fools’ Giveaway Contest

Jay Barnson, the indie developer working on the RPG Frayed Knights, is having a giveaway tomorrow on indie titles from his games store. (He mostly sells indie RPGs, so this is a good opportunity for people looking to expand their knowledge of the oeuvre.)

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