Posts Tagged ‘paid alpha’

Caves of Qud announced, public alpha released

Brian Bucklew of Freehold Games (the 3-person studio that you may remember as the developer of Sproggiwood) writes in to tell me about Caves of Qud, a strange retrofuturist science fiction/fantasy roguelike. Impressively, Freehold Games have apparently been developing CoQ since 2007. (I mean, 10 years is actually not that enormous a period of time […]

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Divinia Chronicles: Relics of Gan-Ti enters early access

Martin Sander of German developer Team Monkey has written in to announce that 3D over-the-shoulder action RPG Divinia Chronicles: Relics of Gan-Ti (previously covered here) has now been released on Steam Early Access. The premise, in case you forgot: A long time ago at the peak of the High Kingdom of Pandura, a group of […]

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Cogmind enters paid alpha

Word reaches me that there’s a new roguelike in town: Cogmind. Developed by the Taiwenese one-man studio Grid Sage Games, Cogmind is a sci-fi affair–you play as a robot that can reconfigure itself using parts scavenged from the shattered bodies of its enemies. The premise: Experience sci-fi tactical combat and exploration in a procedural world […]

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Space Rogue enters paid alpha

Artur Diodorov of Ukrainian indie developer Red Beat writes in to announce Space Rogue, a sci-fi outer space roguelike in the FTL style that has just entered the paid alpha stage. The premise of this one is pretty simple: You’re in a command of a little spaceship with a crew of few members. Fight, gather […]

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Battle Brothers enters early access

Word reaches me that the fantasy strategy / tactical RPG Battle Brothers (previously covered here) has been released to early access purchasers. In development by German indies Overhype Studios, Battle Brothers involves creating and equipping small armies of characters on an overworld map, maneuvering them to various locations via said map, and then “zooming in” […]

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Flamberge public alpha released, release date announced

Word reaches me that Flamberge, the simultaneous turn-based sRPG we featured in a Back to Back late last year, was just released this past week for purchase by early adopters. Created by Michael Savage-Benoist and Ben Cohn (now going by the developer name Hydezeke), Flamberge addresses the problem inherent to melee attacks and simultaneous turns–namely, […]

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Underrail public alpha released

We last covered real-time, isometric, sci-fi wRPG Underrail way, way back in 2012 (not counting the time we showed an updated trailer for the game two years ago). Word now reaches me that Underrail–which is still in alpha all these years later–has now been released for public consumption on Steam Early Access, Desura, and Gamersgate […]

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MyRPG Master announced, in paid alpha

It’s been a while since I last posted about an RPG creation tool, but it looks like we have a new one on the horizon. In development by French indie Dragon Head Studio, MyRPG Master is designed to let you create 3D RPGs without any coding. Dragon Head Studio provides a powerful 3D engine, with […]

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Catacomb Kids now in paid alpha

We first posted about Catacomb Kids back in October 2013; and now, nearly a year and a half later, the current alpha build of this side-scrolling action roguelike-like has now been made available through the Humble store and Steam Early Access. But before we get to the nitty gritty of buying in to this thing, […]

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Dark Gates announced

Word has it that DFour Games is working on a dungeon crawler with randomized dungeons by the name of Dark Gates. The premise: Shadow … it came so suddenly. Fear found his home and pour sadness to peoples hearts. It is a time where peoples forgot how the clear blue sky looks like. Those who […]

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