Telepath Tactics announced
Sinister Design, developer behind the strategy RPG/wRPG hybrid Telepath RPG: Servants of God, has announced a new game: Telepath Tactics, a multiplayer turn-based tactics game you can play with up to 5 friends or AI enemies.
This game was actually announced months ago, but I hesitated to post about it here because I try to focus on single player RPGs (and more recently, single player fantasy strategy games). Things have changed, however. Sinister Design just announced a single player campaign mode for Telepath Tactics, which means that this is no longer purely a get-together-with-friends-and-kick-each-others’-butts affair.
The campaign mode is described as being a linear series of battles with persistent armies and character development, very much in the Fire Emblem vein. Here is the latest (quite lengthy) video showing the state of the campaign:
Telepath Tactics sports an engine with destructible terrain, elevation effects, and numerous other goodies. I’ll quote the feature list to give you a sense of what it’s capable of:
- Destroy walls, build bridges and lay explosives, changing the face of the battlefield to your advantage!
- Capture the high ground to get damage and range bonuses for your ranged attacks!
- Fling enemies off of cliffs and into environmental hazards like water and lava!
- Inflict nasty status effects like blindness, burning, weakness and stun!
- Control the map to grab randomized item drops before your opponent does!
- Build an army from 22 different classes, each with its own suite of attacks, stats, and elemental strengths and weaknesses.
Telepath Tactics is currently scheduled for release on Windows, Mac and Linux in the winter, with mobile ports likely to follow.