Alvora Tactics announced

Sean Hayden of Rad Codex–creator of Voidspire Tactics–writes in to tell me about a new tactical RPG he’s been plugging away on, called Alvora Tactics.

The premise:

Great Serpent Alvora has been tormenting Limroft for centuries, swooping down and devouring wilderness and cities. Now its corpse has been discovered hanging off a remote cliffside – and it’s up to you to explore and discover the valuable ancient ruins within!

Hayden is reusing the Voidspire Tactics engine and sticking to what it does well: namely, exploring a bizarre setting interspersed with small-scale tactical combat. This teaser trailer ought to give you the gist:

There are a few planned changes from Voidspire–particularly promising is a 50% increase in maximum party size, from 4 up to 6. Hayden writes that this game will be more combat-focused than Voidspire was, and shorter: he pegs it at 10-12 hours in length.

Some of the other planned features:

  • Explore a mix of procedural and handcrafted areas full of varied & challenging encounters
  • Destructible terrain and elemental interactions – set a jungle ablaze with fire magic, or summon water then electrify it!
  • Combine 10 races, 23 classes, 150+ upgrade-able abilities, and 50+ passives to create your ideal party
  • Unique fantasy setting; no elves, orcs, or dwarves

Alvora Tactics must be all but complete now, as Hayden lists the game’s release window as April 2017. As with Voidspire Tactics, Alvora Tactics will be Windows-only.

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