New release: Hack, Slash, Loot

Oddball, creator of one of the two ubiquitous roguelike graphics sets from the TIGSource Assemblee competition, has finally come out with a roguelike of his very own by the name of Hack, Slash, Loot. He describes it thusly:

Hack, Slash, Loot(HSL) is a single-player turn-based dungeon crawler for Windows, MacOS, and Linux. Take control of a lone hero and explore sprawling dungeons, fight dangerous monsters, and most importantly, plunder valuable treasures.

It isn’t at all clear from that bare-bones description exactly what it is that sets HSL apart from the roughly gagillion-and-a-half other roguelikes coming out right now. Luckily, Adam Smith of Rock Paper Shotgun has taken care of that for us. According to him, the thing that makes HSL unique is the game’s simplicity:

It may well be the simplest roguelike I’ve ever played, with actual visual approximations of the things you’re looting, hacking and slashing, a point and click interface, and no inventory to manage. There’s equipment in abundance, but it’s a case of choosing what you want and leaving the rest on a dank floor somewhere.

Oh, and there’s no leveling up; you can only improve by getting better equipment. Which probably makes this not-an-RPG. But my guess is that most people will still think of it as a proper roguelike, so I’ll allow it.

Have a computer that runs Windows, MacOS or Linux? (I certainly hope so.) Have $10? (I hope that’s so, too.) Want to buy this game? (Oddball probably hopes so.) It can be yours for the price of $10. Buy it here, or grab the demo (W/M/L) for a substantially cheaper $0. Finally, as is our custom, we present you with a trailer so you can see what you’re getting yourself into:

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