Heroes of Loot announced

Heroes of Loot
Pascal Bestebroer of Orange Pixel writes in to tell me about Heroes of Loot, an “action roguelike” he’s been working on.

According to Pascal, he’s taken the parts of roguelikes that he likes and made something of a lightweight action RPG out of them:

I took the random level generation, the leveling and the different player classes. But I made sure to remove a lot of statistic screens and skill point stuff, cause it would have broken the action and speed of the game.

You have a choice of four character classes when the game starts, but it’s not clear if there’s any character customization beyond that.

The beta is available as pay-what-you-want from Pascal’s website. The finished version–which will contain “quests, more loot, more items, more shops,” and other niceties–will be released for Windows, Mac, Linux, Android, iPhone, iPad, Playbook/BB10, and Ouya sometime in May 2013. Pascal expects the desktop versions to be pay-what-you-want (with a possible $1 minimum), and will charge €2.99 (roughly $3.84 USD) for the mobile versions.

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