Posted in January 26, 2012 ¬ 4:20 pmh.Craig Stern
Mysterious Castle is an isometric, graphical tactics roguelike by Jeremy Jurksztowicz. There has been a developer’s log for this game for months, but last I checked, the game was exclusive to iOS, and I lost track of it. Well, no more of that! The game is now available in the app store, as well as […]
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Posted in January 23, 2012 ¬ 9:55 pmh.Craig Stern
IndieRPGs.com recently sat down with Greg Lobanov (a.k.a. “Banov”), creator of the innovative pirate-themed jRPG Dubloon, for a chat about his latest project, Phantasmaburbia. We also talk about RPG pricing and his experience so far with transitioning from free games to commercial work.
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Posted in January 17, 2012 ¬ 12:15 pmh.Craig Stern
Developer Kot-in-Action Creative Artel has announced the development of Tomes of Mephistopheles, a first-person action RPG with randomly generated dungeons and a quest for a MacGuffin hidden therein. It’s first-person action roguelike, basically (insofar as the category “roguelike” can encompass something first-person, real-time, and not grid-based). The developers give me this description of ToM: Basically […]
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Posted in January 17, 2012 ¬ 10:59 amh.Craig Stern
Wes Falls of Secret Arts Games writes in to announce the development of Valor Seed, a retro jRPG designed to mimic the sound and appearance of an NES game. Wes reports that he’s managed to get the likes of Alexander O. Smith and Sean Beeson working on the game with him, which is fairly impressive […]
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Posted in January 13, 2012 ¬ 10:58 amh.Craig Stern
Another year, another Independent Games Festival; another Independent Games Festival, another group of finalists; another group of finalists, another army of aggrieved developers who didn’t make the cut. There has arisen something of a tradition among indie developers of complaining about the Independent Games Festival. There are reasons for that. For one thing, the stakes […]
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Posted in January 8, 2012 ¬ 12:46 pmh.Craig Stern
I found out about Tales of Maj’Eyal by virtue of DIY Gamer featuring it as roguelike of the year, eking out a win over the much better-known Dungeons of Dredmor. Tales of Maj’Eyal is a bit like Dredmor in that it eschews ASCII graphics in favor of representational ones, and it tacks on a nice, […]
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Posted in January 8, 2012 ¬ 12:31 pmh.Craig Stern
Sensou writes in to inform me that he has created an homage to the original Septerra Core in RPG Maker. It’s a free fan game, essentially, which you can nab here. There is a video showing some gameplay footage, which should probably give you some idea if you’ll be interested or not.
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Posted in January 5, 2012 ¬ 1:16 pmh.Craig Stern
Carpe Fulgur, localizers of the delightful Recettear, have announced the release of a demo for Fortune Summoners. Fortune Summoners is reputed to be a side-scrolling RPG in the vein of Zelda 2 or Wanderers from Ys, but with multiple playable characters. You can read more about the gameplay here. Fortune Summoners is due for release […]
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Posted in January 5, 2012 ¬ 7:50 amh.Craig Stern
Now this is interesting: Pete King of Third Impression writes in to announce the development of Blood Rune, a game intentionally modeled on the old SSI Gold Box series. Blood Rune seems to be fairly early in development, but it’s hard not to get a little excited reading what Mr. King has planned for it: […]
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Posted in December 31, 2011 ¬ 1:47 pmh.Craig Stern
Basilisk Games has written a post to explain why Eschalon Book III is taking so long, and to reassure everyone that it is coming out sometime in 2012…maybe. I quote from the post: What this all means is: YES, Book III is coming!! We really blew our development schedule in 2011, missing almost every deadline […]
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