Posted in April 30, 2013 ¬ 7:42 amh.Craig Stern
I got a chance to check out Bonfire last night, as Moacube was kind enough to send an alpha build my way. As is my custom, I made a video of the proceedings. That video follows: More than anything, the combat in Bonfire makes me think of a turn based variant on The Spirit Engine […]
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Posted in April 17, 2013 ¬ 11:28 amh.Craig Stern
Polish indie developers MoaCube have transitioned Bonfire, the fantasy strategy title with procedurally generated battles that I posted about last month, into paid alpha. They write: The game is available before it’s officially finished at a significant discount. The price starts at $7.95 and will move towards $15.95 as we get closer to the final […]
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Posted in March 14, 2013 ¬ 8:59 amh.Craig Stern
Polish indie developers MoaCube have announced Bonfire, which they describe as a battle roguelike with a puzzle element. The puzzle is: ‘How the hell am I supposed to survive this!? It seems pretty stripped-down for an RPG, and that seems to be the general intent: Bonfire is what happens when you take a battle system […]
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