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Posts Tagged ‘interview’

Interview with Steven Peeler

Posted in April 1, 2011 ¬ 3:36 pmh.Craig Stern4 Comments »

Happy April Fool’s Day! To celebrate, here is an exclusive (and most certainly not fake) interview I conducted with Steven Peeler of Soldak Entertainment, in which he tells us about the value of urgency, as well as offering some insight on using procedural systems in an RPG. Check it out.   Let’s start basic. Who […]

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developer interviewDepths of Peril, Din's Curse, interview, Soldak Entertainment, Steven Peeler
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