Posted in April 2, 2014 ¬ 11:27 amh.Craig Stern
Today we have an interview with Lars Doucet of LevelUp Labs, one of the two core members of the team that brought us the delightful RPG / Tower Defense game Defender’s Quest (a game which, in my opinion, was the first such hybrid to actually get the “RPG” part more or less correct). Today, LevelUp […]
Read the rest of this entry »
Posted in March 14, 2013 ¬ 10:29 amh.Craig Stern
I don’t normally post general interest news stories about games like this, but I think this is legitimately interesting. Level Up Labs has created a method to crowd source the localization of its game, Defender’s Quest, setting up a dedicated webpage devoted to that task. I can’t think of any other occasion where I’ve seen […]
Read the rest of this entry »
Posted in February 20, 2013 ¬ 1:00 pmh.Craig Stern
This article by Lars Doucet contains good lessons for how to make a living distributing your games. It breaks down Defender’s Quest’s (significant) sales numbers by source, and is therefore of primary interest to indie game developers–but it contains valuable lessons for the player as well. Among other things, Mr. Doucet makes a compelling argument […]
Read the rest of this entry »
Posted in August 16, 2012 ¬ 9:15 amh.Craig Stern
As mentioned in last week’s coverage of Defender’s Quest, there is a Gold Edition due for release soon with improved graphics, an improved interface, and a special New Game+ that adds sidequests and special abilities to items. Lars Doucet of Level Up Labs was nice enough to give me access to a pre-release version of […]
Read the rest of this entry »
Posted in August 6, 2012 ¬ 9:42 amh.Craig Stern
Since I’ve been loosening up on the sort of games I’ve been willing to post about lately, I figured it was time to stop agonizing about whether Defender’s Quest was really an RPG and just post about the thing. Defender’s Quest is a hybrid RPG / tower defense game by Lars Doucet. Protector, the first […]
Read the rest of this entry »