Anodyne announced

There’s another Zelda-alike on the horizon, folks: Anodyne, in development by Sean Hogan and Jonathan Kittaka.

Here’s the gist:

Anodyne is a 2D adventure with Zelda-style dungeons, and aesthetics influenced by Yume Nikki. You explore multiple dungeons and passive locales, located in the surreal, and occasionally even disturbing, dream world of a human named Young.

Simple enough. Here’s a trailer showing off a recent build of the game:

Anodyne is being developed in AIR, and is therefore going to see a simultaneous Windows, Mac and Linux release (AIR 2.6 works on nearly all Linux distros). Release is planned for late fall this year; no word yet on pricing.

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