Checks Out Heroes of a Broken Land

Andrew Ellem of Winged Pixel was kind enough to provide me with an alpha build of his interesting multi-party, turn-based strategy / first-person dungeon crawler, Heroes of a Broken Land (previously covered here).

As you can see, I quickly died, then had much more success after restarting:

The game is still early in development, but it’s clear to me that there is a ton of potential here. The sheer scope and ambition of the game is pretty remarkable. With an improved GUI, more varied content, a nicer graphical presentation on the overworld map, and some relatively simple improvements* to combat, I think this could turn out to be something very special indeed. I’ll be keeping an eye on this one as development continues.

* For my money, I would particularly like to see a “run” function, the ability to target individual enemies, and defensive benefits for sticking characters in the middle and back rows.

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