Posts Tagged ‘fantasy strategy’

New release: Battle Brothers

Word reaches me that Battle Brothers (previously covered here) has finally been released! Developed by Hamburg-based indies Overhype Studios, Battle Brothers is a strategy RPG set in a gritty quasi-medieval setting with a procedurally generated overworld, battles, and quests. The premise: Battle Brothers is a turn based strategy RPG mix which has you leading a […]

Read the rest of this entry »

New release: Tahira: Echoes of the Astral Empire

Word reaches me that Australian indie studio Whalehammer Games has at least released its strategy RPG fantasy strategy game Tahira: Echoes of the Astral Empire. The game is “set on a world fallen into a medieval dark age after the collapse of a spacefaring civilization”: You must guide Tahira, the 20-year-old princess of Avestan, on the most […]

Read the rest of this entry »

New release: YOU… and who else?

We truly are living in The Age of the Strategy RPG, folks! Aldorlea Games reaches out to announce that they recently released their first-ever sRPG, YOU… and who else? The premise: Compose a party of 9 Generals (among a total of 20) and conquer the mysterious locations around you to achieve the ultimate goal of […]

Read the rest of this entry »

Ground Breakers announced, in paid beta

Erik Johnson of Vietnamese indie studio United Indie writes in to announce a turn-based sci-fi tactics game by the name of Ground Breakers. The narrative premise: A few centuries after the apocalypse, ice in the two poles have melted and the earth has no land left. Disorder and riot occurs everywhere. Governments were destroyed. People […]

Read the rest of this entry »

New release: Royal Bounty HD

Remember Palm Kingdoms 3 (covered here)? Three-man Bulgarian studio iosoftware Ltd. hasn’t released it yet, but they have released an entirely different fantasy strategy game by the name of Royal Bounty HD. “Royal Bounty?” you say. “Heyyyy, waitaminute, that sounds just like–” Yeah, it does! And as it happens, the developers are quite up-front about […]

Read the rest of this entry »

New release: Fantasy Dimension

Piotr Dziki writes in to announce that Fantasy Dimension (first mentioned in Back to Back here) has been released, unsuccessful crowdfunding campaign notwithstanding. Fantasy Dimension is a tactical RPG with turn-based combat and a rather evocative ink-and-paper visual style. The premise is a bit light on story specifics: Fantasy Dimension is an alternate world, created […]

Read the rest of this entry »

New release: Legends of Eisenwald

Word has it that Legends of Eisenwald, a strategy RPG in the same general oeuvre as the King’s Bounty series, has now been released into the world. Developed by Belarusian indie studio Aterdux Entertainment, Legends of Eisenwald has you recruit soldiers, collect gold, garrison castles, and go on adventures that involve frequent, small-scale, turn-based fights […]

Read the rest of this entry »

New release: Worlds of Magic

Robert Łukaszewski writes in to tell me that fantasy turn-based tactics / 4X game Worlds of Magic has been released. Developed by Wasteland Interactive, WoM bills itself as “a true spiritual successor” to Master of Magic. As a Master of Magic clone, WoM follows a similar formula. You select several spheres of magic to specialize […]

Read the rest of this entry »

New release: Chesslike

Word reaches me that there’s a new game out by the name of Chesslike. Developed by Moore Interactive, Chesslike doesn’t qualify as an RPG–it’s a fantasy strategy game, and even then only just barely. The gist is that you progress through a series of dungeons, and both your forces and those of the dungeon inhabitants […]

Read the rest of this entry »

Old release: Hoplite

Word reaches me of a hex-based mobile strategy roguelike called Hoplite. Created and released by Magma Fortress (a.k.a. Douglas Cowley) in December 2013, with graphics by ShroomArts, Hoplite is described as a turn-based strategy game focusing on tactical movement around small maps. The game features roguelike gameplay elements such as procedural generation and permadeath while […]

Read the rest of this entry »