Posts Tagged ‘game distribution’

Defender’s Quest: By the numbers

This article by Lars Doucet contains good lessons for how to make a living distributing your games. It breaks down Defender’s Quest’s (significant) sales numbers by source, and is therefore of primary interest to indie game developers–but it contains valuable lessons for the player as well. Among other things, Mr. Doucet makes a compelling argument […]

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Opinion: Greenlight shouldn’t have been greenlighted

This is a guest perspective by Greg Lobanov about the new Steam game approval process “Greenlight.” Valve’s press release, posted yesterday, states: “Steam Greenlight allows developers and publishers to post information and media about their game in an effort to convince the Community that the game should be released on Steam. Greenlight piggybacks on Steam […]

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