Posted in March 18, 2013 ¬ 7:24 amh.Craig Stern
Erik Kain, Forbes’s resident games blogger, has posted a nicely written interview with Iron Tower Studio‘s Vince Weller (lead developer on the upcoming wRPG Age of Decadence). A snippet: Forbes: Tell me a little bit about Age of Decadence. What’s the setting and why did you choose that setting? Where did the name come from? […]
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Posted in August 20, 2011 ¬ 8:16 pmh.Craig Stern
Russian CRPG website Core-RPG.ru writes in with word of an exclusive interview they landed with Vince D. Weller. It’s posted on a forum: you’ll need to click the little plus symbol to expand and read it.
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Posted in July 9, 2011 ¬ 9:41 amh.Craig Stern
RPG Italia has posted an exclusive interview with Vince D. Weller, lead designer on the upcoming wRPG Age of Decadence. From the sound of it, this is going to be an extremely open-ended game with a strong emphasis on role-playing. Interestingly, they’ve decided not to include a traditional magic system in the game at all: […]
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Posted in June 12, 2010 ¬ 4:02 pmh.Craig Stern
It has been somewhat in vogue recently among a certain class of indie game designer to assert that games are not a good storytelling medium. Now, I have never made a secret of my views on dialog and other narrative techniques in games. While interactivity is of course central to any gaming experience, that is […]
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