Posted in August 28, 2015 ¬ 3:06 pmh.Craig Stern
Michael Flynn writes in to announce Star-Box, which sounds like “Star Fox” but is actually a sandbox RPG set in space (see what they did there?) Star-Box was developed by FlynnFour Games, the developer behind Fortune’s Tavern. The premise: Fly around an infinite universe exploring alien worlds, abandoned cities, overrun space-stations, derelict ships, and parallel […]
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Posted in August 26, 2015 ¬ 3:07 pmh.Craig Stern
Dave Yen writes in to announce Blacksword Chronicles, a free RPG maker mini-jRPG developed and entered into Game Dev Fort’s recent Indie Game Maker Contest by the 3-person Watermark RPG team. Blacksword Chronicles sports the following narrative premise: Within the ruins of a fallen empire, in a room long forgotten by the world, a swordsman […]
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Posted in August 21, 2015 ¬ 10:10 amh.Craig Stern
Tassilo Rau of German indie studio Bumblebee Games writes in the announce Forgotten Forces, a first-person dungeon delver they’re developing. The premise: Drive deep into the mysterious caverns discovered below, search for ancient artifacts, translate foreign inscriptions and solve tricky riddles to reach it’s depth and discover an ancient mystery. Here’s a teaser trailer–as you […]
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Posted in August 17, 2015 ¬ 9:57 amh.Craig Stern
Word has reached me that Ekuator Games has just released Celestian Tales: Old North. Previously covered here, Celestian Tales: Old North is a jRPG with a watercolor visual aesthetic and fraught moral quandaries against a backdrop of impending war. The premise: Embark on an expansive journey of discovery wrought with conflict and moral choices where […]
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Posted in August 12, 2015 ¬ 9:13 amh.Craig Stern
David Ballestrino writes in to announced Exiled Kingdoms, an isometric action RPG he’s developing for PC and mobile platforms. The premise: A hundred years ago, it is said that the Empire fell, destroyed by mysterious forces from another world. Only a small part of humanity could flee to the Imperial colony of Varannar, where they […]
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Posted in August 11, 2015 ¬ 1:44 pmh.Craig Stern
Oh dear. We seem to have hit a rough patch on the Sea of Crowdfunding, folks. Since we last peeked in, only two games have ended their campaigns successfully funded: Luckless Seven and R.O.T: Age of Arius. Unfortunately, this means that Cross Reverie: The Trial of Nightmare, The Island of Eternal Struggle, Legends of Fire […]
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Posted in August 11, 2015 ¬ 10:59 amh.Craig Stern
Laura Marshall of Canadian indie studio Incubator Games writes in to announce a new sRPG in development. Called Trudy’s Mechanicals, the game takes place in a gritty steampunk setting filled with steam-powered mechanical creations and Slavic influences. The developers have not done much to provide us with a narrative premise–this is all we’ve got for […]
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Posted in July 27, 2015 ¬ 4:38 pmh.Craig Stern
It took a bit longer than I wanted due to some technical hiccups, but I finally got a chance to sit down and play Antharion while recording the experience. You can see the first 40 minutes or so of the game riiiiight here, complete with commentary: So! What’d I think?
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Posted in July 24, 2015 ¬ 12:48 pmh.Craig Stern
Word reaches me that there’s a new creature-summoning dungeon delver out, one with the procedurally generated dungeons one might come to expect from a roguelike. That game is Siralim. Created by the decidedly hard-to-spell-or-pronounce Thylacine Studios, Siralim reportedly includes “over 300 different creatures to summon, each with their own unique abilities that drastically change the […]
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indie RPG newsAndroid Game, iPad game, iPhone game, Linux game, Mac game, new releases, roguelike-like, Siralim, Thylacine Studios, well it's new to me, Windows game, Windows Phone game
Posted in July 20, 2015 ¬ 11:14 amh.Craig Stern
Joshua Auriemma writes in to announce the release of Your Story, an RPG / interactive fiction hybrid, which he describes as “a Choose Your Own Adventure where choices are modified by randomly generated (but upgradeable) stats. It’s not quite interactive fiction (I don’t think) and not quite an RPG (no inventory, for instance). But I […]
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