Posted in November 4, 2014 ¬ 9:39 amh.Craig Stern
This is actually a really old release–King of Dragon Pass was developed and released independently by A Sharp wayyyy back in 1999. Despite its age, A Sharp remains around today, and has released mobile ports of King of Dragon Pass over the past few years: for iOS in 2011, and for Android and Windows phones […]
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indie RPG newsA Sharp, Android Game, choose-your-own-adventure-style, fantasy strategy, iPad game, iPhone game, King of Dragon Pass, Mac game, new releases, old releases, Windows game, Windows Phone game
Posted in January 20, 2014 ¬ 9:32 amh.Craig Stern
Andrew Ellem reports that the much anticipated first-person dungeon delver / fantasy strategy hybrid Heroes of a Broken Land (previously covered here) has been released. The premise: The World has been Broken and only the surviving Wizards can restore it. Frozen in crystal form, they cannot act alone. The Wizards must recruit the Heroes of […]
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Posted in October 16, 2013 ¬ 2:29 pmh.Craig Stern
Fabio Belsanti writes in to tell me about the release of Fantasy Kommander: Eukarion Wars, a fantasy strategy title developed by two indie companies (P.M. Studios and Foofa Studios) in collaboration with each other under the name Age of Games. It’s sort of a weird arrangement–but if it works, who cares, right? Also a little […]
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Posted in July 10, 2013 ¬ 12:08 pmh.Craig Stern
Ian Gregory of Witching Hour Studios has dropped me a line to let me know about the release of Ravenmark: Mercenaries, a new fantasy strategy title out for iOS. The premise: In the events of Mercenaries, set six years after the events of the original RAVENMARK, the world of Eclisse has been scarred irrevocably by […]
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Posted in May 24, 2013 ¬ 11:26 amh.Craig Stern
Man; you turn your back for a few months, and BOOM: Mangobile releases another Kingturn game! For those who don’t know, Kingturn is a strategy RPG series for mobile devices (for more background, see this and this.) The premise of this newest one, Kingturn Underworld RPG, is decidedly Disgaea-ish: Juliet, necromancer and daughter of Overlord Xanthus, […]
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Posted in April 1, 2013 ¬ 8:34 amh.Craig Stern
Mobile fantasy strategy title Battle Dungeon: Risen (previously covered here) was released on Friday by developer Hunted Cow Studios. Battle Dungeon consists of 12 different scenarios, each with its own story, so there really isn’t any single overarching premise to discuss beyond “hire soldiers and fight bad guys.” It’s a 3D turn-based fantasy tactics game, […]
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Posted in February 7, 2013 ¬ 10:20 amh.Craig Stern
Checkmark Games (whom you might remember as the creator behind first-person dungeon crawler Dark Delve) has announced the development of a new project: Shattered Throne, a fantasy strategy title with mechanics patterned after Advance War’s. There doesn’t seem to be a plot summary online yet, but this should give you the gist of what Checkmark […]
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Posted in January 3, 2013 ¬ 3:42 pmh.Craig Stern
All right, folks: time to start going through the backlog of news! First up, we have Age of Fear 2: The Chaos Lord, a turn-based fantasy strategy game from Leszek Sliwko. Age of Fear 2 is, of course, the sequel to Age of Fear: The Undead King, which I reviewed here. Age of Fear 2 […]
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Posted in November 16, 2012 ¬ 7:45 amh.Craig Stern
The Battle for Wesnoth is a bit of a classic. It was first developed by David White and released for free back in 2003; because the game is open source, however, it has been further developed and extended by a small army of people over the intervening years. Wesnoth is so old that it gets […]
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indie RPG newsAndroid Game, David White, fantasy strategy, freeware, iPad game, iPhone game, Linux game, Mac game, old releases, tactical RPG, The Battle for Wesnoth, Windows game
Posted in September 11, 2012 ¬ 9:22 amh.Craig Stern
Geoff Dunbar of Merry Prankster Games writes in to announce the release of 10 Fantasy Fights, a short (but free) fantasy tactics game featuring combat of the real-time-with-pause variety and a rules system reminiscent of D&D’s. The premise is a bit flimsy, and by the author’s own admission, is there primarily to justify him stress-testing […]
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