Posts Tagged ‘game announcements’

Cohorts of Kargonar announced

Roman Bolzern and Marko Brasovan have emailed me about a new indie browser-based MMORPG by the name of Cohorts of Kargonar. They’ve been working on this game for four years already, which is–let’s be honest–a pretty long damn time to wait before announcing a game. Still, it looks like they’ve been spending that time well. […]

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Grim Dawn announced

I’m way late on this one, but better late than never, right? The creators of Titan Quest have gone indie and are hard at work on a spiritual successor to the initial, decidedly non-indie Diablo-alike that made them famous. The name of that successor is Grim Dawn, and its plot is…well, pretty grim: Players will […]

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Wasteland 2 announced

What makes a game indie? In my view, it’s simple: indie is short for “independent,” as in “independent of any publisher or funding entity that can exercise control over the content of a game.” By that measure, any game funded entirely through Kickstarter counts as indie–even if the game just so happens to receive more […]

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Red Rogue announced, playable

I’m a little late, here: Red Rogue has been out in various playable-but-incomplete forms for months now. (This is what happens when you don’t write in, developers: games bloggers seldom act sua sponte, and I am certainly no exception.) Red Rogue is a side-scrolling graphical roguelike by Aaron Steed, pitched as a reimagining of the […]

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The Banner Saga announced / Stoic Studio interview

IndieGameMag reports that Stoic Studio, a newly-formed indie operation consisting of three former Bioware employees, have announced that they are creating a new turn-based tactical RPG called The Banner Saga. On their site, the devs describe their game as follows: role-playing meets turn-based strategy, wrapped into an adventure mini-series about vikings. Travel through stunning landscapes […]

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The Arkh Project announced

The Arkh Project is a new 3D action RPG currently in the early stages of development “by individual people who would like to see more representation for the underrepresented.” Specifically, these anonymous individuals are making the game for the primary purpose of creating an RPG with “queer people and people of color as main characters.” […]

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Fabula Divina announced

Cannon Technologies writes in to announce the development of a game called Fabula Divina for Windows, Linux and Mac OS X. Fabula Divina is a 2D tile-based affair modeled on the classic Ultima titles of yore. (So far it reminds me mostly of Ultima V, but it’s too early in development for me to draw […]

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Tomes of Mephistopheles announced

Developer Kot-in-Action Creative Artel has announced the development of Tomes of Mephistopheles, a first-person action RPG with randomly generated dungeons and a quest for a MacGuffin hidden therein. It’s first-person action roguelike, basically (insofar as the category “roguelike” can encompass something first-person, real-time, and not grid-based). The developers give me this description of ToM: Basically […]

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Valor Seed announced

Wes Falls of Secret Arts Games writes in to announce the development of Valor Seed, a retro jRPG designed to mimic the sound and appearance of an NES game. Wes reports that he’s managed to get the likes of Alexander O. Smith and Sean Beeson working on the game with him, which is fairly impressive […]

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Fortune Summoners: Secret of the Elemental Stone demo released

Carpe Fulgur, localizers of the delightful Recettear, have announced the release of a demo for Fortune Summoners. Fortune Summoners is reputed to be a side-scrolling RPG in the vein of Zelda 2 or Wanderers from Ys, but with multiple playable characters. You can read more about the gameplay here. Fortune Summoners is due for release […]

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