Posts Tagged ‘Sinister Design’

Telepath Tactics demo released

Turn-based tactical RPG Telepath Tactics (last covered here) recently (and by “recently,” I mean “a few weeks ago”) released a free demo. The demo contains the first handful of battles and cut scenes in the game, plus a small taste of the local multiplayer mode (you’re limited to the same 5-member army on a small […]

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New release: Telepath Tactics

After many years in development, the strategy RPG Telepath Tactics has now been released. Developed by Chicago-based indie Sinister Design*, Telepath Tactics is modeled after Fire Emblem (albeit with mod support, largely deterministic mechanics, and a wider variety of tactical systems). The main game consists of a single player campaign; the premise: It was deep […]

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Telepath Tactics release date announced

After several long years in development, it appears the strategy RPG Telepath Tactics has now been given a firm release date. The game has changed quite a bit since I first posted about it here, both in terms of focus and level of completion. Whereas multiplayer was supposed to be the main event back in […]

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Telepath Tactics alpha demo released

Telepath Tactics, the up-coming tactical RPG for Windows, Mac and Linux from Sinister Design, has just gotten a free alpha demo showing off some of the game’s mechanics. The demo consists of a short tutorial, followed by a fairly large single player battle which involves crossing a river to capture a heavily guarded fort / […]

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A treatise on skill-based character creation

Hello, gentle readers! Yesterday, I released a brand new (and quite long) article about the evolution (and design implications) of skill-based character creation systems in RPGs. A snippet: To revisit the computer analogy from earlier: it is easy to find a good Apple computer because it only comes in a few configurations, and it is […]

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Telepath Tactics announced

Sinister Design, developer behind the strategy RPG/wRPG hybrid Telepath RPG: Servants of God, has announced a new game: Telepath Tactics, a multiplayer turn-based tactics game you can play with up to 5 friends or AI enemies. This game was actually announced months ago, but I hesitated to post about it here because I try to […]

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Interview with Craig Stern

So! I just did a humongous audio interview with DeadlyHabit of Vinesauce Vidyas about a wide array of subjects, including but not limited to: Telepath RPG: Servants of God IndieRPGs.com politics in RPGs game development whether or not X-Com is an RPG which RPGs get covered on gaming blogs, and why. Fair warning: it’s really […]

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New release: Telepath RPG: Servants of God

A new tactical RPG has been released by Sinister Design*, by the name of Telepath RPG: Servants of God. Quoth the game’s page: Telepath RPG: Servants of God is a hybrid western RPG / strategy RPG set in a unique Middle Eastern steampunk fantasy setting. The game features: Tactical turn-based combat where positioning and planning […]

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Telepath RPG: Servants of God release date announced

Sinister Design has just posted an official release date for the up-and-coming Middle-Eastern-steampunk strategy RPG Telepath RPG: Servants of God. It appears that you’ll be able to get your hands on the finished game starting on February 14, 2012. (Valentine’s Day! Awwww.) Windows users, Mac users and Linux users alike will be able to purchase […]

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Telepath RPG: Servants of God Demo update, pre-order discount to end

GameBanshee reports: there is only one week left to pre-order Telepath RPG: Servants of God, their Adobe Air-powered JRPG/WRPG crossbreed, for the initial price of $19.95 (it jumps $5 next week). Chances are that you won’t see it at its current price again until well after its release, so you may want to consider springing […]

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