Posted in October 16, 2012 ¬ 8:09 amh.Craig Stern
James Sablatura writes in to announce AAIMIE, an unusual sci-fi first-person dungeon delver where you play as an AI robot. AAIMIE, short for ‘Autonomous Artificially Intelligent Mechanized Industrial Engineer’, is a first person point of view dungeon crawler. You play as AAIMIE, a repair bot in a power facility on a distant planet. One day after […]
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Posted in October 15, 2012 ¬ 10:29 amh.Craig Stern
You may recall The Real Texas, the oddball, western-themed Zelda-alike released back in June by Kitty Lambda Games. The creator, Calvin French, was good enough to provide me a copy–my early impressions playing through the start of the game follow: Actually, I undersold Calvin’s generosity just now: he was nice enough to provide me with […]
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Posted in October 12, 2012 ¬ 10:37 amh.Craig Stern
Okay, this isn’t technically a new release: Nethergate Resurrection came out way back in 2008. However, Jeff Vogel wrote in to inform me that it was just recently released on Steam, and that is as good an excuse to finally post about Nethergate as any! Nethergate Resurrection is a bit of an oddity. It’s a […]
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Posted in October 11, 2012 ¬ 8:30 amh.Craig Stern
John Clowder writes in to announce the release of Middens, “an exploration game using collage and original pixel art in tandem that takes the perspective of a drifter traversing a veritable x-zone.” If it were up to me, I’d call it a surrealist jRPG in the tradition of Space Funeral, OFF, or (perhaps the closest […]
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Posted in October 10, 2012 ¬ 9:12 amh.Craig Stern
Ryan Krafnick, the man behind indie studio Kraflab, began work on a graphical roguelike he entitled Epilogue in or around March of this year. On April 1, 2012, he released version 1.0. No one reported it on it. (Which is why we don’t release games on April Fools’ Day.) Fast forward to a little less […]
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Posted in October 9, 2012 ¬ 9:02 amh.Craig Stern
You may recall a peculiar little roguelike I posted about back in April by the name of Voyage to Farland. The developer, Patrick Casey of Peculiar Games, writes in to let me know that he’s well into the process of porting the game to Windows and Linux. Even better, he’s posted the current beta version […]
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Posted in October 8, 2012 ¬ 3:54 pmh.Craig Stern
Florin Udrea writes in to let me know about I Shall Remain, an action RPG set (where else?) in the zombie apocalypse. In development by Jake Way and Scorpius Games, I Shall Remain is a bird’s eye view RPG that allows you to control the journey of a Marine who has awoken in a city […]
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Posted in October 5, 2012 ¬ 8:35 amh.Craig Stern
Today, we have an interview with a very special person in the world of RPG development: Chris Avellone. Among other things, Chris was lead designer on Star Wars: Knights of the Old Republic II, as well as on Planescape: Torment (widely considered to be one of the most artistically significant–if not simply the best–RPGs ever […]
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Posted in October 4, 2012 ¬ 9:13 amh.Craig Stern
The Twilight Realm is a freeware action RPG by a developer who goes by the name Kilin. The premise: The Twilight Realm is a parasitic world that steals from its neighboring worlds. Kale was stolen as well, and meets Rai, a veteran who was once in the same place as himself. Together they press on […]
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Posted in October 3, 2012 ¬ 9:30 amh.Craig Stern
Developers K.F. Harlock and Shizuma have been working on a jRPG-style dungeon delver called Dungeonmen: Men of Dungeons. Harlock describes the game as follows: “Dungeonmen: Men of Dungeons” is an RPG that mixes classic dungeon-crawling mechanics with the design sensibilities of 16-bit JRPGs. In it, you can build a team of up to 40 heroes, […]
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