Disastercake Games has announced* Soul Saga Episode 1, a 3D jRPG being created in Unity.
* (Kinda. I actually found out about this game back in November, but kept waiting for a better time to write about it. It seems there isn’t going to be a better one, though, so here we go!)
The actual website is quite barren of details about the game beyond numerous screenshots showing how nice it looks, but luckily there’s an interview floating around the internet with some more details about it:
It’s basically inspired by the “Tales of” series, a long running series of role-playing games published by Namco. I grew up with the “Tales of” series, so I really wanted to capture its essence. It’s a very immersive experience powered by a procedurally built storyline.
The game is planned to feature combat styled after Final Fantasy 10, extensive character customization, and a cell phone inspired by the game Catherine that will provide access to “inventory, equipment, skills, [and] messages from and to other characters.”
A fair bit of the game’s art is complete, as is the game’s theme song. However, the game page lists it as due for release in March 2013, which is awfully soon given its current state of completion.
Worryingly, the Soul Saga blog hasn’t been updated since early November, nor have there been any new tweets from the DisasterCake Twitter account. Similarly, a video of gameplay promised for release in December has not materialized.
This is the creator’s first game, so it’s possible that he simply bit off more of the titular “disaster cake” than he could chew. (Incidentally, this is why I counsel people to avoid making an RPG until they have more game development experience.)
Hopefully this isn’t the end for Soul Saga; for now, though, I’m going to file this one in the game obituaries. A shame: it’s such a pretty corpse.