Archive for February, 2013

Dungeon Plunder announced

Dungeon Plunder, an isometric graphical roguelike for iOS, is complete. Done. Finito. It’s been submitted to Apple for approval (app-proval?), and now developer Dominic Duchesne must wait. Like most roguelikes, Dungeon Plunder randomly generates the world whenever you start a new game. Unlike many roguelikes, however, that procedural generation extends to both an overworld and […]

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Days of Dawn announced

After an improbable, impressive last-minute rally in its Kickstarter campaign, Days of Dawn has at last been successfully funded–which, in turn, means that this game is now actually happening. In development by Bumblebee Games, Days of Dawn is reportedly influenced by Final Fantasy and The Secret of Mana; its combat system seems pretty firmly set […]

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New release: Driftmoon

Word has reached my ear that top-down wRPG Driftmoon is finally out! Developers Instant Kingdom describe Driftmoon as “a fully grown, well behaved adventure-rpg with a charming personality.” The premise: The beautiful, enchanted world of Driftmoon trembles in the shadow of a forgotten evil, for the dark King Ixal is again gathering his forces. Hope […]

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Lords of Xulima announced

I’ve received word of a new isometric, turn-based, single-player 2D wRPG by the name of Lords of Xulima. Spanish indie developers Numantian Games have engineered an interesting hybrid that appears to be a wRPG in spirit, but takes an approach to presentation that actually reminds me more of the old Phantasy Star series than to […]

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Avadon 2: The Corruption announced

So! Jeff Vogel of Spiderweb Software emailed me yesterday to announce that Avadon 2: The Corruption is in development, part of what is now the planned “Avadon Trilogy.” The premise: You are an agent of Avadon. The Black Fortress. Your job is to protect your homeland from the limitless threats that surround it. Titans and […]

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Banner Saga Factions out of beta: now what?

Multiplayer tactics battler The Banner Saga: Factions (previously covered here) has been given a soft launch; it will be available to the general public (i.e. not just Kickstarter backers) next Monday, February 25th. In the wake of this announcement, Alex Thomas of Stoic Studio took to Kickstarter to explain the delay in getting the single […]

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Legend of Grimrock 2 announcement confirmed

This just in! Remember that time we thought Almost Human was announcing Legend of Grimrock 2? Shocking twist: it turns out that they were, in fact, announcing Legend of Grimrock 2. Up until now information and news about our new project have been quite scarce and we apologize for that. The reason for the silence […]

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Grimoire: Heralds of the Winged Exemplar demo released

Grimoire: Heralds of the Winged Exemplar is an indie first-person dungeon crawler. It is also a punchline–according to its author, Cleveland Mark Blakemore, Grimoire has been in development for more than 17 years. Widely regarded as vaporware, Grimoire suddenly burst onto IndieGoGo in October 2012 with a $250,000 goal and a pitch video that I […]

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Defender’s Quest: By the numbers

This article by Lars Doucet contains good lessons for how to make a living distributing your games. It breaks down Defender’s Quest’s (significant) sales numbers by source, and is therefore of primary interest to indie game developers–but it contains valuable lessons for the player as well. Among other things, Mr. Doucet makes a compelling argument […]

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Cryamore announced

Despite what you may think, Cryamore isn’t a game about an Italian guy yelling about love in his native tongue. No, sir! Cryamore is an upcoming aRPG patterned on The Secret of Mana, currently being developed by NostalgiCO. The premise: Cryamore is about a spunky bookworm who goes by the name of Esmyrelda Maximus! Cryamore […]

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