Posts Tagged ‘Mac game’

New release: It’s Killing Time

Eric Bonholtzer writes in to announce the release of It’s Killing Time. (It was released in mid-June. What can I say? I’m late on this one.) A new text-based hybrid RPG / Choose-Your-Own-Adventure that weighs in at 140,000 words, It’s Killing Time puts you in the shoes of a killer for hire. The premise: Ever […]

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New release: UnderTale

Word has it that surreal jRPG UnderTale (previously covered here) has now been released. Created by solo developer Toby Fox, UnderTale is a bit of an odd bird, with loads of minigames governing various mechanics and the ability to eschew combat entirely, instead making friends with your enemies. The narrative premise is pretty short: In […]

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New release: Celestian Tales: Old North

Word has reached me that Ekuator Games has just released Celestian Tales: Old North. Previously covered here, Celestian Tales: Old North is a jRPG with a watercolor visual aesthetic and fraught moral quandaries against a backdrop of impending war. The premise: Embark on an expansive journey of discovery wrought with conflict and moral choices where […]

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New release: Siralim

Word reaches me that there’s a new creature-summoning dungeon delver out, one with the procedurally generated dungeons one might come to expect from a roguelike. That game is Siralim. Created by the decidedly hard-to-spell-or-pronounce Thylacine Studios, Siralim reportedly includes “over 300 different creatures to summon, each with their own unique abilities that drastically change the […]

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New release: Antharion

Ari Rae-Silver writes in to announce the release of Antharion, a new isometric wRPG from Florida indie studio Orphic Software. There’s no official narrative summary anywhere, but I can tell you based on the time I’ve spent with it so far that the setup is pretty familiar to anyone who’s played wRPGs: the world is […]

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New release: Ruin

I have received word of a new jRPG released on June 1 called Ruin. Created by MOCBJ Software in OHRRPGCE, Ruin is apparently based on a 2008 title called The Omega. The premise: An earthquake of cataclysmic proportions annihilates the world and ushers in what many address as “the end of times”. But is it […]

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New release: The Enchanted Cave 2

Dustin Auxier writes in to announce the PC release of The Enchanted Cave 2, a graphical roguelike he’s developed in collaboration with ex-Rare composer Grant Kirkhope. It first released for Android and iOS back in April, and it’s just now popped up for Windows and Mac as well. The premise: A mysterious cave with seemingly […]

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New release: Serpent in the Staglands

Word reaches me that Whalenought Studios–the indie studio behind action RPG Isle of Bxnes (covered here)–has just released its newest game, a wRPG by the name of Serpent in the Staglands. The premise: Featuring a chosen party of five, you role-play Necholai, a minor god of a celestial body who descends to the Staglands for […]

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New release: Chroma Squad

Saulo Camarotti writes in to announce the release of Chroma Squad. Created by Brazilian indies Behold Studios (whom you might recall as the developers behind Knights of Pen and Paper), Chroma Squad is a strategy RPG themed after the goofy 1990s TV show Power Rangers. It’s not merely inspired by the show, however–it’s inspired by […]

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New release: Dex

RPG news has been a bit slow lately, or so it has seemed–I keep digging down into my inbox and deleting dozens of emails from PR flacks about games that aren’t even arguably RPGs, then getting frustrated and running off to do something else. But wait, what’s this? Imagine my delight to find out that […]

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