Author Archive

Drox Operative demo released

Steven Peeler has emailed me to announce the release of a public demo for Soldak Entertainment’s upcoming space-based action RPG Drox Operative. (You can see me playing a beta version here, and failing terribly it.) The demo is available for both Windows and Mac. It’s 120 MB, which is surprisingly small considering how much stuff […]

Read the rest of this entry »

Delver announced, open alpha

Delver has been in the pipeline for quite some time, but it hadn’t had a website, so I was hesitant to feature it. However, it now has one. In fact, not only does it have a website, it has also now been released as an open alpha. (What can I say–I’m late to the party […]

Read the rest of this entry »

A primer on unpredictability and control in turn-based RPG combat

Last night was election night, which means that it was a pretty late night for me. Luckily, I still managed to finish up a pretty massive article I’d been working on concerning the uses and abuses of randomization as a way to create unpredictability in turn-based RPG combat systems. Here is a snippet: A cunning […]

Read the rest of this entry »

New release: After

Read the rest of this entry »

New release: Alcarys Complex

Jonathan Dixon writes in to let me know that Modest Arcade has released Alcarys Complex, the The Secret of Mana-style action jRPG that we last covered back in June. The premise: Welcome to Elcaea, the world of the wicked. In the place of heroes and villains are people – for the most part – doing […]

Read the rest of this entry »

Soul Compass announced

Remember the good old days of Game Boy jRPGs like Final Fantasy Legend III? One brave soul by the name of Jesse Shepherd has undertaken to make a jRPG as if for a Game Boy. His game: Soul Compass. Soul Compass will be a combat-driven, difficult, short, turn-based RPG. No grind, no random encounters, no […]

Read the rest of this entry »

Interview with Alex Gold (Psydra Games)

Since first checking out the oddball RPG / point-and-click adventure Dark Scavenger back in July, I’ve had a lot of questions percolating in the back of my mind. Thankfully, Alex Gold of developer Psydra Games was good enough to sit down and answer them. Hey Alex! Thanks for taking the time to answer some questions. […]

Read the rest of this entry »

New release: Phantasmaburbia

Greg “Banov” Lobanov has just released Phantasmaburbia, his jRPG opus about a suburban subdivision infested with ghosts and the small band of teenagers who must fight increasingly desperate odds to save it. The year is 201X (twenty-X-teen) and Owl Creek, a small modern neighborhood, has suddenly been overrun with ghosts. Four local kids, wielding weapons […]

Read the rest of this entry »

New release: Moonchild

Aldorlea Games writes in to announce that they have released Moonchild, the latest of their jRPGs. The premise: What kind of danger can a mother face to rescue her child? Play as Queen Calypso and her friends going after Calypso’s abducted child and trying to figure out what happened… and why. Can you solve the […]

Read the rest of this entry »

Rainbow Nightmare: Libra announced

Karl Crawford has written in to announce a new jRPG project called Rainbow Nightmare: Libra. In development by Crawford under the name Ghost in a Bottle Games, RNL features the following premise: Take on the role of Lady Libra as she goes above and beyond to help her friend find a cure for his disease. […]

Read the rest of this entry »