Archive for the ‘indie RPG news’ Category

Drox Operative, Din’s Curse, Depths of Peril released on Linux

Steven Peeler of Soldak Entertainment, steadfast developer of quality Diablo-style aRPGs with interesting procedural generation techniques, has announced that three of his past titles–Drox Operative (reviewed here), Din’s Curse (reviewed here), and Depths of Peril–are now available for Linux for the first time. You can snag Drox Operative here, snag Din’s Curse here, and do […]

Read the rest of this entry »

New release: Eternal Lux

Martín del Río (a.k.a. Káwa Project) writes in to tell me about Eternal Lux, a new strategy RPG he’s created for Android. (If the name “Káwa Project” sounds familiar, that would probably be because of Aidinia RPG, covered here last year.) Eternal Lux has simple 16-color graphics and a MIDI soundtrack meant to evoke the […]

Read the rest of this entry »

Ruins of Endoth announced

Daz writes to me from Ruined Games to announce Ruins of Endoth, a top-down 2D action RPG with procedurally generated environments. Daz sums up the current state of the game as follows: 10 procedurally generated dungeon levels (potentially infinite in the full release) Fully randomised loot, calling from 10 base item types with up to […]

Read the rest of this entry »

Back to Back: indie RPGs to fund

Boy! It sure been a little while since we last checked in on the world of Kickstarter, eh? Let’s see what’s new!

Read the rest of this entry »

Lenna’s Inception announced

Read the rest of this entry »

Saga Heroes pre-alpha demo released

Saga Heroes (previously covered here) now has a demo out for Windows and OUYA, and playable in-browser on other platforms (those being Mac and Linux). You can try out the demo here.

Read the rest of this entry »

Celestian Tales: Old North announced

Cipto Adiguno of Indonesian indie studio Ekuator Games writes in to tell me about Celestian Tales: Old North, a jRPG they’re creating where the story spans three decades and your characters visibly age. Now, this isn’t the first time I’ve heard of this game; they actually first wrote to me last summer when they were […]

Read the rest of this entry »

Heroes of Steel out for Windows, Episode 2 released

Hey folks, remember this one? The Trese Brothers tell me that (1) they’ve now released the second episode of Heroes of Steel, and (2) the game is now available for Windows on Desura, where it is (a) miscategorized as a roguelike and (b) priced at $11.99. The premise of the second episode: Episode 2 sends […]

Read the rest of this entry »

Subterranea announced

John Mabbott of Cloud Nine Games writes in to announce Subterranea, a turn-based, party-based wRPG. According to Mabbott, the goal is to approximate something like the old Gold Box games of yore, but in 3D and with the addition of destructible environments and physics-based interactions. To that end, Subterranea will employ the Dungeons and Dragons […]

Read the rest of this entry »

Saga Heroes announced

Utah indie studio Wasatch Games writes in to announce Saga Heroes, an action RPG with a title apparently custom-made to draw the litigious eye of world-class scumbags King.com. …where was I? (sorry, I got a bit distracted by my loathing of King.com there.) Oh, right! Saga Heroes. Yes. So, here’s the premise: save the world […]

Read the rest of this entry »