Posts Tagged ‘Mac game’

New release: The Legacy of Isaelius

Jack Lambermont writes in to announce the release of his new action RPG inspired by Zelda II. Its name? The Legacy of Isaelius. The premise is pretty damned straightforward: Take control of Dimitri, and seek revenge for the murder of your best bud, Isaelius. Lambermont writes that The Legacy of Isaelius features towns, sidescrolling platforming […]

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New release: Shiny Gauntlet

Hey! Remember that action roguelike-like I just wrote about two days ago, Shiny Gauntlet? It’s out now! The game’s description and feature set hasn’t changed since Tuesday, so I’ll just let you re-read that earlier post for the basic details. The new info concerns how and where to get it: Shiny Gauntlet is available on […]

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New release: Jotun

Word reaches me that the Norse mythological Zelda-alike Jotun (which we’ve covered a few times) is now out! Developed by Montreal indies Thunder Lotus Games, Jotun borrows the explore-boss-explore-boss structure of Shadow of the Colossus, albeit with the chance to gain brand-new “god” powers through exploration. The premise: [Y]ou play Thora, a Norse warrior who […]

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New release: It’s Killing Time

Eric Bonholtzer writes in to announce the release of It’s Killing Time. (It was released in mid-June. What can I say? I’m late on this one.) A new text-based hybrid RPG / Choose-Your-Own-Adventure that weighs in at 140,000 words, It’s Killing Time puts you in the shoes of a killer for hire. The premise: Ever […]

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New release: UnderTale

Word has it that surreal jRPG UnderTale (previously covered here) has now been released. Created by solo developer Toby Fox, UnderTale is a bit of an odd bird, with loads of minigames governing various mechanics and the ability to eschew combat entirely, instead making friends with your enemies. The narrative premise is pretty short: In […]

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New release: Celestian Tales: Old North

Word has reached me that Ekuator Games has just released Celestian Tales: Old North. Previously covered here, Celestian Tales: Old North is a jRPG with a watercolor visual aesthetic and fraught moral quandaries against a backdrop of impending war. The premise: Embark on an expansive journey of discovery wrought with conflict and moral choices where […]

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New release: Siralim

Word reaches me that there’s a new creature-summoning dungeon delver out, one with the procedurally generated dungeons one might come to expect from a roguelike. That game is Siralim. Created by the decidedly hard-to-spell-or-pronounce Thylacine Studios, Siralim reportedly includes “over 300 different creatures to summon, each with their own unique abilities that drastically change the […]

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New release: Antharion

Ari Rae-Silver writes in to announce the release of Antharion, a new isometric wRPG from Florida indie studio Orphic Software. There’s no official narrative summary anywhere, but I can tell you based on the time I’ve spent with it so far that the setup is pretty familiar to anyone who’s played wRPGs: the world is […]

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New release: Ruin

I have received word of a new jRPG released on June 1 called Ruin. Created by MOCBJ Software in OHRRPGCE, Ruin is apparently based on a 2008 title called The Omega. The premise: An earthquake of cataclysmic proportions annihilates the world and ushers in what many address as “the end of times”. But is it […]

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New release: The Enchanted Cave 2

Dustin Auxier writes in to announce the PC release of The Enchanted Cave 2, a graphical roguelike he’s developed in collaboration with ex-Rare composer Grant Kirkhope. It first released for Android and iOS back in April, and it’s just now popped up for Windows and Mac as well. The premise: A mysterious cave with seemingly […]

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