Posted in March 8, 2013 ¬ 8:41 amh.Craig Stern
Ah, sigh. I love so much of what roguelikes represent, and yet I remain a neophyte in the actual roguelike community. This, for instance. How did I not know about the 7-Day Roguelike Challenge? But wait–maybe you don’t know about the 7-Day Roguelike Challenge either! Let’s learn together: A Seven-Day Roguelike (7DRL) is a roguelike […]
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Posted in March 7, 2013 ¬ 9:44 amh.Craig Stern
It’s barely been a week since I first posted about Dungeon Plunder, and it’s already out for iOS! In case you missed it, Dungeon Plunder is an isometric roguelike with a procedurally generated overworld, procedurally generated underworld dungeons, and a world that gradually freezes over due to the effects of a powerful artifact under the […]
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Posted in March 5, 2013 ¬ 9:50 amh.Craig Stern
Hunted Cow‘s fantasy tactics game Battle Dungeon: Risen has had a dramatic history. First released last year on the iPhone and iPad last year as online-only game Battle Dungeon, piracy caused the developers to lose so much money that they had to pull the game from the app store. After months of tinkering, they are […]
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Posted in February 28, 2013 ¬ 11:55 amh.Craig Stern
Dungeon Plunder, an isometric graphical roguelike for iOS, is complete. Done. Finito. It’s been submitted to Apple for approval (app-proval?), and now developer Dominic Duchesne must wait. Like most roguelikes, Dungeon Plunder randomly generates the world whenever you start a new game. Unlike many roguelikes, however, that procedural generation extends to both an overworld and […]
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Posted in February 27, 2013 ¬ 10:25 amh.Craig Stern
After an improbable, impressive last-minute rally in its Kickstarter campaign, Days of Dawn has at last been successfully funded–which, in turn, means that this game is now actually happening. In development by Bumblebee Games, Days of Dawn is reportedly influenced by Final Fantasy and The Secret of Mana; its combat system seems pretty firmly set […]
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Posted in February 26, 2013 ¬ 8:33 amh.Craig Stern
Word has reached my ear that top-down wRPG Driftmoon is finally out! Developers Instant Kingdom describe Driftmoon as “a fully grown, well behaved adventure-rpg with a charming personality.” The premise: The beautiful, enchanted world of Driftmoon trembles in the shadow of a forgotten evil, for the dark King Ixal is again gathering his forces. Hope […]
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Posted in February 25, 2013 ¬ 8:30 amh.Craig Stern
I’ve received word of a new isometric, turn-based, single-player 2D wRPG by the name of Lords of Xulima. Spanish indie developers Numantian Games have engineered an interesting hybrid that appears to be a wRPG in spirit, but takes an approach to presentation that actually reminds me more of the old Phantasy Star series than to […]
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Posted in February 22, 2013 ¬ 9:44 amh.Craig Stern
So! Jeff Vogel of Spiderweb Software emailed me yesterday to announce that Avadon 2: The Corruption is in development, part of what is now the planned “Avadon Trilogy.” The premise: You are an agent of Avadon. The Black Fortress. Your job is to protect your homeland from the limitless threats that surround it. Titans and […]
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Posted in February 21, 2013 ¬ 12:26 pmh.Craig Stern
Multiplayer tactics battler The Banner Saga: Factions (previously covered here) has been given a soft launch; it will be available to the general public (i.e. not just Kickstarter backers) next Monday, February 25th. In the wake of this announcement, Alex Thomas of Stoic Studio took to Kickstarter to explain the delay in getting the single […]
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