Fell Seal: Arbiter’s Mark announced
Pierre Leclerc of 6 Eyes Studio writes in to announce Fell Seal: Arbiter’s Mark, a tactical RPG currently in development.
Regrettably, Fell Seal is not actually about an adorable aquatic mammal gone bad. Rather:
A long time ago, the world came to be threatened by a calamitous beast, but it was vanquished by a powerful group of warriors. The group became Immortals in the process and has since ruled over the world, enforcing peace and stability, primarily through the policing done by their agents, the Arbiters. You are one such Arbiter, but as you notice corruption and decay spreading in the once pristine group of Immortals, what course of action will you take to protect peace and stability?
Then again…who’s to say the “calamitous beast” isn’t a seal? (Or at least a sea lion.) Hope springs eternal, friends!
Fell Seal’s mechanics are designed in the Tactics Ogre / Final Fantasy Tactics tradition, as you can see in this trailer:
Per the developers, planned features include:
– Striking, vivid and vibrant hand-drawn 2D art.
– Original score by Black Sigil composer, Jan Morgenstern.
– Complex and intricate class system, with over 20 classes and 200 abilities.
– Great customization options, with the ability to choose outfits, colors, hair style, headwear and accessories for your troops.
– Clever and witty dialogues by Pierre Leclerc, dialogue writer of Black Sigil: Blade of the Exiled.
– Focus on story telling with old-school FF6 style cutscenes.
Fell Seal is being developed for Windows, Mac, and Linux, with the possibility for PS4 and Xbox One ports. 6 Eyes Studio plans to run a Kickstarter campaign in the near future; Leclerc tells me that they are tentatively aiming for a June 2018 release date.