Posted in April 30, 2012 ¬ 7:17 amh.Craig Stern
Aterdux Entertainment, an indie development studio based in Belarus, announced a new game last week by the name of Legends of Eisenwald. They describe it as a spiritual successor to the original King’s Bounty (and much more direct successor to their earlier title Discord Times). LoE features “an original mix of RPG and strategy, with […]
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Posted in April 27, 2012 ¬ 12:37 pmh.Craig Stern
Geoffrey White of Steamtank Entertainment writes in to announce To Be a Hero, an iPhone RPG that evidently draws some influence from the Ultima series. The plot: The land of Illustria is in peril! Monsters have began roaming about, the dead are rising from their graves, and worst of all, a string of suspicious murders […]
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Posted in April 26, 2012 ¬ 1:46 pmh.Craig Stern
Stygian Software has announced Underrail, an isometric wRPG with a post-apocalyptic sci-fi setting and turn-based combat. The premise: The game is set in a distant future, when the life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states […]
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Posted in April 23, 2012 ¬ 7:30 amh.Craig Stern
So, I met Dave Welch and Ben Rubach of Experimental Gamer at Indie City Games this Saturday. During the “open mic” portion of the meeting, they showed off Boot Hill Heroes, a Wild West-themed jRPG modeled after Earthbound. Boot Hill Heroes features support for 4-player cooperative play (one player controlling each of the four players […]
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Posted in April 17, 2012 ¬ 11:35 amh.Craig Stern
Charlie Fleed has just announced Hartacon, a multiplayer isometric turn-based tactics game for XBox 360 Indie Games. It clearly draws a lot of inspiration from Disgaea in its visual style, though it appears to be pure 2D in its implementation. I quote now from the developer: Hartacon is a tactical multiplayer RPG game developed with […]
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Posted in April 15, 2012 ¬ 9:34 pmh.Craig Stern
Andy Sum writes in with word that his company Jigxor is working on a turn-based, multiplayer co-op dungeon crawler by the name of Dungeon Dashers (not to be confused with its free, single-player predecessor Dungeon Dash). The feature list includes: Up to four-players playing together as a team over the internet Hand-made dungeons (not procedurally […]
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Posted in April 15, 2012 ¬ 6:07 pmh.Craig Stern
Word has it that there’s a first-person RPG on the horizon with a “literally infinite” game world. It goes by the name Malevolence: The Sword of Ahkranox (which sounds to me like Stan Marsh’s older sister trying to say “equinox”). Interestingly, it seems Malevolence features turn-based, grid-based movement a la the early Might and Magic […]
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Posted in April 9, 2012 ¬ 1:48 pmh.Craig Stern
Jeff Sullins of Empire Forge Software writes in to tell me about the upcoming RPG Forge of Legends. He describes it as a turn-based first-person dungeon crawler similar in kind to Wizardry 7: the player will form a party of six characters, crafted by the player by combining races, classes, and other options. The player […]
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Posted in April 9, 2012 ¬ 1:23 pmh.Craig Stern
I’m a bit late with this, since developer Mario Gaida didn’t email me upon his game’s release. Regardless, a little investigation on my part confirms that the Bard’s Tale-inspired first-person dungeon crawler Silver Sword is now out and is updated to version 2.09. It’s iOS-only, however–PC gamers are out of luck on this one. If […]
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Posted in April 6, 2012 ¬ 8:07 amh.Craig Stern
It didn’t take long, folks. Shortly after my post about Mysterious Castle, Matthew Downie writes in to me with news that he, too, is working on a new tactical roguelike. This one is called Dungeon Bash Tactics: Dungeon Bash Tactics is a free single-player turn-based mouse-controlled, random dungeon, loot & leveling game with a minimalist […]
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