Posted in October 14, 2015 ¬ 10:38 amh.Craig Stern
Iron Tower Studio has at long last released The Age of Decadence, one of the most highly (and lengthily!) anticipated indie wRPGs to come down the pike in quite some time. The premise: The Age of Decadence is not a game about killing monsters or exploring mystical lands, but rather, surviving amid the greed and […]
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Posted in October 13, 2015 ¬ 4:25 pmh.Craig Stern
Remember Palm Kingdoms 3 (covered here)? Three-man Bulgarian studio iosoftware Ltd. hasn’t released it yet, but they have released an entirely different fantasy strategy game by the name of Royal Bounty HD. “Royal Bounty?” you say. “Heyyyy, waitaminute, that sounds just like–” Yeah, it does! And as it happens, the developers are quite up-front about […]
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Posted in October 5, 2015 ¬ 12:00 pmh.Craig Stern
Jack Lambermont writes in to announce the release of his new action RPG inspired by Zelda II. Its name? The Legacy of Isaelius. The premise is pretty damned straightforward: Take control of Dimitri, and seek revenge for the murder of your best bud, Isaelius. Lambermont writes that The Legacy of Isaelius features towns, sidescrolling platforming […]
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Posted in October 1, 2015 ¬ 3:16 pmh.Craig Stern
Hey! Remember that action roguelike-like I just wrote about two days ago, Shiny Gauntlet? It’s out now! The game’s description and feature set hasn’t changed since Tuesday, so I’ll just let you re-read that earlier post for the basic details. The new info concerns how and where to get it: Shiny Gauntlet is available on […]
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Posted in September 29, 2015 ¬ 2:16 pmh.Craig Stern
Word reaches me that the Norse mythological Zelda-alike Jotun (which we’ve covered a few times) is now out! Developed by Montreal indies Thunder Lotus Games, Jotun borrows the explore-boss-explore-boss structure of Shadow of the Colossus, albeit with the chance to gain brand-new “god” powers through exploration. The premise: [Y]ou play Thora, a Norse warrior who […]
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Posted in September 24, 2015 ¬ 11:16 amh.Craig Stern
Eric Bonholtzer writes in to announce the release of It’s Killing Time. (It was released in mid-June. What can I say? I’m late on this one.) A new text-based hybrid RPG / Choose-Your-Own-Adventure that weighs in at 140,000 words, It’s Killing Time puts you in the shoes of a killer for hire. The premise: Ever […]
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indie RPG newsAndroid Game, Choice of Games, choose-your-own-adventure-style, Eric Bonholtzer, iPad game, iPhone game, It's Killing Time, Linux game, Mac game, new releases, Windows game
Posted in September 16, 2015 ¬ 12:57 pmh.Craig Stern
Word reaches me that Skyshine’s Bedlam (previously known merely as Bedlam) has now been released into the world! Developed by 3-person studio Skyshine, Skyshine’s Bedlam is a squad-based roguelike set in the post-apocalypse. The narrative premise: As the technological marvel of Bysantine falls victim to overcrowding, class distinction, corporate conflict and organized crime, there comes […]
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Posted in September 15, 2015 ¬ 3:14 pmh.Craig Stern
Word has it that surreal jRPG UnderTale (previously covered here) has now been released. Created by solo developer Toby Fox, UnderTale is a bit of an odd bird, with loads of minigames governing various mechanics and the ability to eschew combat entirely, instead making friends with your enemies. The narrative premise is pretty short: In […]
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Posted in September 4, 2015 ¬ 11:48 amh.Craig Stern
Word reaches me that Aldorlea Games has recently released a follow-up to their popular RPG Maker jRPG The Tale of a Common Man (previously covered here). The name? A Timely Intervention. Here’s the narrative premise: “Those who control the present, control the past. And those who control the past control the future.” That’s what they […]
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Posted in August 28, 2015 ¬ 3:06 pmh.Craig Stern
Michael Flynn writes in to announce Star-Box, which sounds like “Star Fox” but is actually a sandbox RPG set in space (see what they did there?) Star-Box was developed by FlynnFour Games, the developer behind Fortune’s Tavern. The premise: Fly around an infinite universe exploring alien worlds, abandoned cities, overrun space-stations, derelict ships, and parallel […]
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